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Guild Wars Chapter 1205: Clearing The Grey Rot 4

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Chapter 1205: Clearing The Grey Rot 4


In this regard, she made the last fellow of the Five Generals look like a complete idiot, for the fellow was clearly playing around, right?


Kiran stood before the grey rot with his hands folded behind his back, a look of young master like disdain on his handsome face. It was as if he wanted to the grey rot to retreat on its own after daring to offend him, but who the h.e.l.l did this fellow think he was?!


The grey rot didn't seem to think he was anything special too since it ignored him completely and continued its clamber forward at a very slow pace. This seemed to infuriate Kiran as he clapped his hands together and manifested a golden energy around his body.


「Name: Dark Monk – True G.o.d


Level: The Law of Cultivating Immortality (Basic)


Divine Energy: 100%/100%.」


「Law of Cultivating Immortality - Divine Law


Grade: EX+


Effect: This law is an acc.u.mulative one, with a great many of utilities. It main focus lies in allowing the user to transform external and Internal Divine Energy into Immortal Energy, which can be used to power special spells, skills and techniques.


Sources: The Immortal (Divine Cla.s.s) + Spirit Cultivation (Active Skill).」


The description was short, but the utility was not. This law was quite likely the most diverse and varied among all the core members, with a range of uses and abilities that Kiran himself hadn't fully dug out yet.


The main one followed the same general trend as his former Divine cla.s.s, to basically cultivate like he was in the eastern fantasy section of Boundless. The difference was that rather than take spiritual energy into spirit qi, a special allowance was made for him to convert Worldly and Aetheric energy into spiritual qi previously.


The only player who could do this was him, due to his special bloodline ability. Only Ghostpro could copy this at times due to his own special cla.s.s abilities, but they were the only two among the players.


Interestingly, Nakiu, Tianzi and Xuer'er all gained True G.o.d laws of the Immortal series, but their prefixes were different.


Between the chasm of mortal and immortal was the same gasp between mortal and G.o.d in western fantasy vs eastern fantasy. A True G.o.d here was an Immortal there and vice versa, with the literal same upgrade process.


Once one reached mahayana or ascension, they would begin to shed their mortal sh.e.l.l and transform into a half-immortal by either cultivating their body into an immortal body or comprehending an immortal law.


Then once they got the other bit, they would full ascend and become a True Immortal, akin to a basic law stage True G.o.d. Yes, the system was similar to the western fantasy combat rank and state of being as well as similar to Control's BoG/VoP in terms of the 'half first, half later' thing.


Kiran obviously had both due to the ascension road mechanics of giving players both at once, so his True G.o.d/Immortal Law was such and his State of Being/Immortal Body was also such.


The first benefit Kiran had over others was two powerful energy types. Divine Energy and Immortal Energy were ranked the same on the energy leaderboard, and he could easily alternate between their use.


He could fuel his immortal skills with Divine Energy or use Immortal Energy, with differing effects. The only limitation was that he had to convert the energy manually, so Divine Energy and immortal energy were separated.


He could only have the two energies share his Source Origin's s.p.a.ce. So if others had 100% quant.i.ty of 1,200,000 units of Divine Energy, Kiran could only split into a ratio, like 50:50, 99:1 or whatever he wanted.


The second benefit Kiran had was that he could manually increase the s.p.a.ce of his source origin. After all, cultivation at the immortal level was about two things' increasing ones law and increasing ones immortal energy.


Theoretically, a True G.o.d growth was the same on paper. NPCs comprehended their laws and also tried to increase their source origins in terms of quality, but they could not do both. This was where immortals excelled, because their base cultivation techniques automatically did both, increasing the law's quality and increasing the source origin capacity.


Kiran had only had a little time to cultivate before coming out here, so he had very little Immortal Energy. Hence he was unwilling to waste it, which was why he postured here like some sort of guru, but he was actually furiously cultivating in place, converting Divine Energy into Immortal Energy.


However, seeing the others give him skeptical looks, Kiran could only make a move, activating one of the most basic spells in any elemental or mage cla.s.s user's repertoire.


「Fireball – Active Skill


Effect: Shoot a ball of fire at a target within 10 kilometers. This deals 150% fire damage.


Cooldown: 0.5 seconds or 0.000000000000001 Divine Points.」


Ah, the cla.s.sic fireball spell, the first spell almost everyone learned. This one was the Rank 7 version after being upgraded from Rank 1 six times, making it go from weak to pretty useful, even for the most common player.


After all, not everyone could acquire Epic or Legendary skills and then be throwing out Area Zone or Continent Zone wide attacks like they were water. The majority of people used and relied on such staple skills to get ahead, even the core members.


After all, their big and tough skills had hours-long cooldowns, so how could they spam them in their fights against foes like those world bosses? They needed something with a quick cooldown and decent damage to fill in the gap during that time.


The fireball was initially pretty average, being around the size of a large SUV. Its color was bright red and it flickered with intense flames that seemed like it could cook meat into a char within seconds.


But for the grey rot that could break down even raw Divine Energy, this would not even tickle its bones. That was when Kiran infused Divine Energy into the fireball, which immediately caused its size to shrink, but its color changed to purple immediately!


Now, the fireball was sweltering, and even the air molecules around the flames seemed to be burning, as if they would be turned into ashes over time. Kiran didn't stop there, as he also casually infused his law into the fireball, causing its size to shrink even further, adopting a white color.


It no longer flickered wildly, seeming calm and composed, but one could see the very void around the fireball beginning to turn white, as if catching fire. Kiran himself was beginning to sweat as despite being the user of the skill, he was beginning to be overwhelmed by its power.


As such, he fired out the attack which was now the size of a football, watching it streak through the air at a fast speed that seemed visually slow for some reason. As it was a fireball, it struck the grey rot area and immediately exploded, releasing its payload all over the area in which it could cover.


For a normal fireball, that would have been around a hundred or more meters, but for this one, it was only seventy meters. Partly because of the smaller size, but mostly because as the energy and damage spread, it was also counteracted by the grey rot.


The result was a s.p.a.ce of seventy meters around the landing point that was cleared, with some white flame still lingering around. However, seventy meters compared to the size of the zone he was supposed to work on in order to complete his monthly quota was nothing.


As such, Kiran manifested another fireball and began to get ready for the grinding process.


"Hmmm… this will be tough," Keira complained as she glanced at the grey rot before her.


"Same for me. My abilities are geared towards support and healing, how am I supposed to handle this?" Lucia also sighed with drooping shoulders.


Hera, who was floating in the air with a cold face, simply said: "Then party up. Keira handles the damage dealing and Lucia, you heal her so she doesnt die from the grey rot."


The two ladies glanced at the diminutive woman askance and gave her a strong side-eye. "We know that, but aren't we allowed to complain? Sheesh, you are lucky because you can simply blast it with your d.a.m.ned magic and go."


Hera was unfazed by Keira's accusatory words and simply folded her arms behind her back. "Hmm, that's why I am the Great Caster. Don't worry, you two can stand behind me and let me do all the work, it's the least I can do for the weak and helpless."


"You!!" Keira was furious and pointed at Hera, but Lucia quickly intervened.


"Let's party up anyway, Hera's idea is correct. Besides we have to do at least 5 kilometers of clearing today, 2.5km for you and 2.5km for me before doing the Divine Trial." Lucia reminded, making Keira calm down.


"Hmph, you're lucky. When we're done, don't try to run away shorty." Keira said maliciously to Hera, to which the floating woman sniffed arrogantly to. Lucia was used to it and rolled her eyes.


They formed a party together, in which Keira would be the damage dealer and Lucia would grant her buffs and try to heal her fast enough to prevent the grey rot from emptying her HP bar.


「Name: Killer Queen – True G.o.d


Level: The Law of t.i.tanic Combat (Basic)


Divine Energy: 100%/100%.」


「Law of t.i.tanic Combat - Divine Law


Grade: EX


Effect: This law focuses on the area of utilizing the strength of one's body in unarmed combat against foes. It is a dual offensive and defensive law, able to grant its user immense strength for battles and also resilient defense against head-on attacks. It can be applied to the body, to skills, or even to techniques.


Sources: t.i.taness (Divine Cla.s.s) + Law of Battle (Pa.s.sive).」


This law was the reason Keira was limited, because unlike the others who used weapons and had powerful ranged skills, all her attacks were head-on and direct. Her abilities were powerful and did immense damage, putting her in the top 10 highest DPS among core members of Umbra, but its weakness was shown here.


The grey rot was obviously an enemy you wanted to bombard from afar, not punch when close. Usually, True G.o.ds with ranged attacks would pair up with physical attack True G.o.ds, one would clear the grey rot and the other would clear the grey rot manifestations.


The grey rot manifestations dissolved energy and elements fast, so it was best to use physical attacks to deal with them while the ambient grey rot mist was slow in dispersing energy but quick to corrode physical lifeforms into its own warriors.


Right now, Keira could only cycle through her skills to find those with useful AOE that didn't require her to get too close. She found two of them, one which was extremely useful, and her eyes couldn't help but s.h.i.+ne.


However, her eyes dimmed because both would not deal much damage to the grey rot mist, but would probably work wonders on the manifestations. Anyway, it was better than making Lucia do it because the la.s.s had meager offensive power.


Keira knocked her fists together and jumped into the sky, reaching the height of a skysc.r.a.per before coming down like a missile, the air creaking and groaning with the sheer force of her strength while an aura of power built up around her.


「Earthshaker Punch - Active Skill


Effect: The t.i.taness channels her inner strength and delivers a devastating punch to the ground that affects an Area Zone. This unleashes shockwaves that ripple through the earth, knocking back and stunning nearby enemies. The force of the punch also creates temporary fissures in the ground, causing enemies to take 400% continuous damage if they remain in the affected area.


Duration: 15 minutes


Cooldown: 15 minutes or 0.000008 Divine Points.」


When the fist connected with the ground, an explosive shockwave occurred that caused the winds to blow in all directions while the land itself shook, creating cracks in the ground that seemed to lead to an inescapable abyss.

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Guild Wars Chapter 1205: Clearing The Grey Rot 4 summary

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