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Fablehaven_ Rise of the Evening Star Part 4

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Seth jogged across the street and walked toward the lighted sign. A few cars came down the road toward him, and he averted his eyes from the bright headlights until they pa.s.sed. On his way to the mortuary, Seth pa.s.sed a small house that had been converted into a barber shop, and then a larger one that housed dental offices.

Even though he knew Kendra and Errol were close by, facing the forbidding mortuary was a lonely feeling.

Glancing back at the Volkswagen van, Seth could not see the occupants inside. He knew they could see him, though, so he tried to look relaxed.

Beyond the illuminated sign at the edge of the yard was a neatly trimmed lawn bordered by tidily rounded hedges that came no higher than his knees. Large potted plants crowded the shadowy porch. Three balconies with low railings projected from the upper story. All the windows were dark and shuttered. A pair of cupolas crowned the mansion, along with several chimneys. Even forgetting the dead bodies inside, the house looked haunted.

Seth considered turning back. Going into the funeral home with Errol and Kendra had sounded like an adventure.

Going inside alone felt like suicide. He could probably stomach a spooky house full of dead bodies. But he had seen amazing things at Fablehaven-fairies and imps and monsters.

He knew such things really existed, and so he knew there was a serious possibility that he was walking into an39 actual zombie lair, presided over by a real-life vampire(regardless of what Errol called him).

Seth fidgeted with the garage-door opener. Did he really care this much about getting rid of the kobold? If Errol was such a pro, why was he having kids do his dirty work?

Shouldn't somebody with more experience tackle this sort of problem, instead of a sixth-grader?

If he had been unaccompanied, Seth probably would have walked away. The kobold alone was just not worth it.

But people were watching, expecting him to do this, and pride would not allow him to wimp out. He had followed through on some intimidating dares-going down steep hills on his bike, fighting a kid two grades older, eating live insects. He had almost died climbing an escalating series of wooden poles. Yet this was the worst so far, because going into a zombie lair alone not only meant you could die, it meant you could die in a really upsetting way.

No cars were coming down the road. Pressing the b.u.t.ton on the garage-door opener, Seth hustled across the driveway. The door opened loudly. It made him feel conspicuous, but he told himself that anybody who saw a person going into a garage would not think twice about it. Of course, any zombies inside the mortuary now knew he had arrived.

An automatic light brightened the garage. The black, curtained hea.r.s.e did little to make the mansion feel more cheery. Neither did the a.s.semblage of taxidermic animals positioned on a workbench along one wall: a possum, a40 racc.o.o.n, a fox, a beaver, an otter, an owl, a falcon-and, inthe corner, a huge black bear standing upright.

Seth entered the garage and tapped the b.u.t.ton again.

The garage door shut with a prolonged mechanical groan.

He hurried to the door that would lead into the funeral home. The k.n.o.b turned, and Seth eased the door open. He heard an immediate beeping. Light from the garage spilled into a hallway.

To the left of the door was a keypad, exactly where Errol had described. Seth punched in 7109 and hit enter. The beeping stopped. And the growling started.

Seth whipped around. The door was still open, and light from the garage revealed a ma.s.s of white dreadlocks approaching down the carpeted hall. At first Seth thought it was a monster. Then he realized it was a huge dog with such thick cords of fur that one of its ancestors must have been a mop. Seth did not know how the animal could see, it had so much hair dangling in its eyes. The growls continued rumbling, deep and steady, the kind of sound that meant at any second the dog might make a violent charge.

Seth had to reach a quick decision. He could probably leap out the door and shut it behind him before the dog reached him. But that would be the end of going after the statue. Maybe it would serve Errol right, for carrying out such lousy reconnaissance.

Then again, he was holding a dog biscuit. Surely the statue would not need the whole thing. Sit, Seth commanded, calmly but firmly, extending his hand palm outward.41 The dog grew silent and stopped advancing.That's a good dog, Seth said, trying to exude confidence.

He had heard that dogs could sense fear. Now sit, he ordered, repeating the gesture.

The dog sat, its s.h.a.ggy head higher than Seth's waist.

Seth snapped the biscuit in two and tossed half to the dog.

The canine caught the biscuit on the fly. Seth had no idea how it saw the treat coming through all that fur.

Seth approached the dog and let it sniff his hand. A warm tongue caressed his palm, and Seth rubbed the top of the animal's head. You're a good boy, Seth said in his special voice reserved for babies and animals. You're not going to eat me, right?

The automatic light in the garage switched off, plunging the hall into darkness. The only glow came from a tiny green bulb on the security keypad, so faint that it was useless. Seth remembered the shutters covering the windows. Even moonlight and the light from the sign could not penetrate the house. Well, that probably meant that people on the outside would not notice his flashlight, and he could not risk zombies sneaking up on him in the blackness, so he turned it on.

Once again he could see the dog and the hall. Seth moved down the hall to a large room with plush carpeting and heavy drapes. He swung the beam of his flashlight around, checking for zombies. Several couches and armchairs and a few tall lamps lined the perimeter of the room.

The center of the room was empty, apparently so mourners could mingle. There was a place on one side where Seth figured they laid the casket for people to view the deceased. He42 had visited a room not too different from this one when hisGrandma and Grandpa La.r.s.en had died just over a year ago.

Several doors led out of the room. The word Chapel was written above a set of double doors. Some other doors were unmarked. A bra.s.s gate blocked access to an elevator. A sign above it announced, Authorized Personnel Only.

The dog followed Seth as he crossed the room to the elevator.

When Seth pushed the gate sideways, it collapsed like an accordion. Seth entered the elevator and shut the gate, preventing the dog from following. Black b.u.t.tons projected from the wall, looking very old-fas.h.i.+oned. The floor b.u.t.tons were marked B, 1, and 2. Seth pushed B.

The elevator lurched downward, rattling enough that Seth wondered if it was about to break. Through the gate Seth could see the wall of the elevator shaft scrolling by.

Then the wall of the shaft disappeared. With a final squeal the ride came to an abrupt halt.

Without opening the gate, and keeping one hand near the elevator b.u.t.tons, Seth shone the flashlight around the room. The last thing he wanted was to get cornered by zombies inside of an elevator.

It appeared to be the room where the bodies were prepared.

It was much less fancy than the parlor above. He saw a worktable, and a table with wheels that had a casket on it.

There were multiple storage cabinets and a big sink. Seth estimated that the casket would barely fit inside the elevator.

One side of the room had what appeared to be a large refrigeration unit. He tried not to dwell upon what was kept in there.43 He saw no statues, toadlike or otherwise. There was adoor marked Private on the wall opposite the elevator.

Satisfied that the room was zombie-free, Seth slid the gate open. He stepped out, tense, ready to leap back into the elevator at the slightest provocation.

The room remained silent. Walking between the worktable and the casket, Seth tried the private door. It was locked. The k.n.o.b had a keyhole.

The door looked neither particularly strong nor unusually flimsy. It was built to open into the next room. Seth tried kicking it near the k.n.o.b. It shuddered a bit. He tried a few more times, but, despite the repeated shuddering, the door showed no sign of weakening.

Seth supposed he could use the wheeled table to ram the door with the casket. But he doubted he could generate enough speed to strike the door much harder than he could kick it. And he could picture knocking the casket off the table and creating a huge mess. The casket might not be empty!

Another door, this one unmarked, also led out of the room. It was against the same wall as the elevator, so Seth had not seen it until after he had stepped into the room.

Seth found that door unlocked. Behind it was a bare hall with doors along one side and an open doorway at the end.

Seth cautiously ventured down the hall. He realized that if zombies came at him from behind, he could become pinned in the bas.e.m.e.nt, so he listened very carefully. The large room at the end of the hall was crammed almost from floor to ceiling with cardboard boxes. Seth hurried through44 the narrow aisles that granted access to the room, scanningfor the statue. All he found was more boxes.

Back in the hall, Seth tried the other doors. One led to a bathroom. Behind the other door was a large storage closet full of cleaning supplies and various tools. One object among the mops and brooms and hammers caught his attention: an ax.

Seth returned with the ax to the private door. So much for stealth. If the garage door and elevator had not alerted the zombies, this should do the job. The ax was fairly heavy, but, choking up a little, he gave it a solid swing, and the bit crunched into the wood about a foot away from the doork.n.o.b.

He wrenched it free and attacked the door again. A few more strokes and he had chopped a hole in the door large enough to reach his hand through. Seth wiped the handle of the ax with his s.h.i.+rt before setting it aside, just in case vampires knew how to check for fingerprints.

Seth shone his flashlight through the hole in the door.

He could not see any reanimated corpses, but a zombie could easily be standing off to the side, out of view, waiting for his hand to appear. Reaching into the splintery hole, worried that clammy fingers might close around his wrist at any second, Seth felt the doork.n.o.b on the far side and unlocked it.

Twisting the k.n.o.b, he pushed the door open. Seth used the flashlight to examine the room. It was large and L-shaped, so the entirety was not in view at once. Funeral paraphernalia littered the room: nameless headstones, caskets lying horizontal or upended, easels with colorful wreaths of fake'

flowers. A long desk with a rolling chair and a computer was45 covered with a mess of papers. Beside the desk stood a rowof tall filing cabinets.

Half-expecting s...o...b..ring zombies to burst from the caskets at any moment, Seth wove through the cluttered room until he could see around the corner of the L. He found a red felt pool table underneath a ceiling fan. Inside an arched niche beyond the table, a statuette squatted atop a variegated block of marble.

Seth rushed to the recess in the wall. The statue was not on all fours like a toad. Rather, it sat upright on two legs with a pair of short arms folded across its chest. The figurine looked like a pagan idol with froglike features. A polished dark green, it appeared to be carved out of speckled jade, and stood about six or seven inches tall. Above the statue a sign read: Do NOT Feed the Frog The brief message filled Seth with foreboding. What exactly would happen once he fed the frog? Errol had made it sound like it would simply enable him to carry the statue out of the mortuary.

The statue did not look too heavy. Seth tried to pick it up. The figurine would not budge. It felt welded to the block47 of marble, which in turn felt firmly anch.o.r.ed to the base ofthe niche. Seth could not even slide the statuette or slightly tip it- Maybe Errol knew what he was talking about after all.

Not wanting to spend more time than necessary inside the funeral home, Seth held out the remaining half of the dog biscuit. Would the statuette actually eat it? Seth inched the treat forward. When the biscuit was almost touching the mouth, the froglike lips began to twitch. He moved the treat back, and the lips stopped moving. Holding the biscuit closer than ever, he saw the lips pucker outward, quivering.

Apparently it was going to work! Seth slid the biscuit into the eager jade mouth, careful not to let the figurine nip his fingertip. The statue gulped down the food, and once again sat motionless.

Nothing seemed to have changed, except that when Seth tried to pick up the statuette, it lifted off the marble block easily. Without warning, the statue squirmed and bit the side of his thumb. Yelling in surprise, Seth dropped the figurine and the flashlight onto the carpeted floor. The sensation of a jade statue wriggling like a living thing was extremely unnerving. Retrieving the flashlight, Seth checked the side of his thumb and found a row of tiny puncture wounds. The frog had teeth.

Seth nudged the fallen figurine with his foot. It did not twitch. Warily he picked it up, holding it near the base so if it tried to bite him again he could avoid the tiny fangs. The statue did not move. He tapped it on the head. The statuette was once again inanimate.48 Seth hurriedly backtracked, exiting the room. There wasnothing he could do to hide the damage to the door, so he opened the accordion gate and entered the elevator. It squealed up one floor and rattled to a stop. He opened the gate and stepped out.

The dog padding toward him made him jump, and he almost dropped the statue again. Fortunately, the s.h.a.ggy animal seemed to have accepted his presence. Seth stooped and petted it for a moment, and then went to the door to the garage. He paused at the keypad and reset the alarm by pressing the Away b.u.t.ton.

Closing the door behind him, Seth pressed the b.u.t.ton to open the garage door. When the automatic light came on, he switched off the flashlight. Seth jogged out onto the driveway and pressed the b.u.t.ton again to shut the garage.

Seth knew running would look more conspicuous, but he could not resist racing to the Volkswagen van. Errol opened the door and Seth climbed in.

Well done, Errol said, starting the engine. It took a second to turn over.

You were in there for a long time, Kendra said. I was getting worried.

I found a computer and played some video games, Seth said.

While we were out here stressing about you? Kendra exclaimed.

I'm kidding, Seth said. I had to whack down a door with an ax. He turned to Errol. By the way, thanks for telling me about the dog.48 49 They were now driving down the road, the lighted signof the funeral home receding behind them. There was a dog? Errol said. Archibald must really keep him hidden.

Was he big?

Enormous, Seth said. One of those dogs that looks like a giant mop. You know, with hair covering its eyes?

A komondor? Errol said. You're fortunate; that breed can be really unfriendly to strangers. They were originally bred to guard livestock in Hungary.

I played nice and gave it half of the dog biscuit, Seth said. The statue bit me!

Are you all right? Kendra said.

Yeah. Seth held up his thumb. It's hardly bleeding.

I should have warned you, Errol said. Once the statue eats, it temporarily gets aggressive. Nothing to worry about, but they do nip at you.

Tell the truth, you knew about the dog, didn't you?

Seth accused.

Errol knitted his brow. What makes you say that?

Why send me in with a dog biscuit? You could have given me any food for the statue. I think you were worried I might not go if I knew there was a dog.

I'm sorry, Seth, Errol said. I a.s.sure you the biscuit was a coincidence. Why would I warn you about the undead, yet not mention a dog?

Good point, Seth admitted. At least I didn't see any zombies. That was a relief.50 So how does this statue get rid of the kobold? Kendraasked.

For that, Errol said, you need simply follow my instructions.50 51Vanessa The following morning in homeroom, well before the bell sounded, a steady murmur filled the air as students huddled in abnormal cl.u.s.ters. At the center of the cl.u.s.ters were the smartest kids, leafing through their notes. The others were trying to leech information, in hopes that some last-minute cramming might earn them a few extra right answers on the forthcoming finals.

Alyssa hovered near Sasha Goethe, gleaning information for Science. Alyssa normally got impressive grades, but she worried a lot nonetheless. Kendra felt confident about the upcoming exams. They were not weighted as heavily as they would be next year in high school, and she had kept up on her readings and homework all year. She had skimmed her notes and reviewed her old tests. Even with52 the distraction of the excursion to the mortuary the nightbefore, she was unconcerned.

Besides, she had more pressing matters on her mind. The scabby kobold was the only other student in the room who appeared indifferent to the looming exams. Which made sense, considering he didn't have to take them. He sat at his desk with his hands folded. Mr. Reynolds, the same prematurely balding subst.i.tute from yesterday, sat behind Mrs.

Price's desk.

A wrapped package rested in front of Kendra. The paper had a pattern of reindeer and snowflakes. She had found it on a closet shelf, left over from the previous Christmas.

Inside the paper was a s...o...b..x, and inside the box was the stolen statue.

The night before, prior to dropping off Kendra and Seth around the corner from their house, Errol had explained how to proceed. The figurine was apparently sacred to kobolds. Once a kobold took possession of it, he would be compelled to return it to the shrine where it belonged, hidden deep in the Himalayas. Errol also stressed that kobolds were suckers for gifts, so all they needed to do was wrap up the statue like a present and give it to him. The rest would take care of itself.

It sounded almost too easy to be true. But Kendra had learned at Fablehaven that sometimes powerful magic was worked through simple means. For example, keeping a captured fairy indoors overnight would turn her into an imp.

Kendra studied the kobold. The instant popularity Case had initially enjoyed was fading as his rancid breath became53 legendary. He had now also kissed Trina Funk and LydiaSouthwell, and, along with Alyssa, they had wasted no time spreading the word about his chronic halitosis.

The bell would ring in less than a minute. Kendra had been toying with having somebody else deliver the gift, in case the kobold knew to distrust her. But with time running out, she decided that she could always rewrap it and have somebody less suspect give the figurine to him later if this attempt failed. By now he had seen the present in her possession anyway.

Kendra took the wrapped s...o...b..x to his desk. Hi, Case.

He leered up at her. Kendra.

I know I haven't been very kind since you arrived, Kendra said. I thought I would make a peace offering.

The kobold glanced down at the present and back into her eyes. What? More mouthwash?

Kendra stifled a laugh. No, something nice. If you don't want it- Give it. He reached for the present, and she let him take it. He shook the package, revealing nothing, because Kendra had packed the statue snugly amid wadded newspapers.

The bell rang. You're welcome to open it, Kendra said.

Study groups disbanded and everyone went to their desks.

Kendra returned to her desk as Case unwrapped the gift.

By the time Kendra sat down, Case had the lid off the s...o...b..x and was rummaging through the newspapers. He froze, staring. Then he slowly pulled out the statuette,54 holding it gingerly. Glancing over his shoulder, he gloweredat Kendra.

The subst.i.tute gave a couple of announcements and then welcomed the cla.s.s to use the remainder of homeroom as a review session. Alyssa asked if he knew anything about Mrs. Price. He replied that he had not been informed.

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Fablehaven_ Rise of the Evening Star Part 4 summary

You're reading Fablehaven_ Rise of the Evening Star. This manga has been translated by Updating. Author(s): Brandon Mull. Already has 706 views.

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