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How to Teach Part 9

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15. How may teachers prove most effective in developing the power of appreciation upon the part of children?

IX. THE MEANING OF PLAY IN EDUCATION

All human activity might be cla.s.sified under three heads,--play, work, and drudgery,--but just what activities belong under each head and just what each of the terms means are questions of dispute. That the boundaries between the three are hazy and undefined, and that they shade gradually into each other, are without doubt true, but after all play is different from work, and work from drudgery. Much of the disagreement as to the value of play is due to this lack of definition. Even to-day when the worth of play is so universally recognized, we still hear the criticism's of "soft pedagogy" and "sugar coating" used in connection with the application of the principle of play in education.

Although what we call play has its roots in original equipment, still there is no such thing as the play instinct, in the sense that there is a hunting instinct or a fighting instinct. Instead of being a definite instinct, which means a definite response to a definite situation, it is rather a tendency characteristic of all instincts and capacities. It is an outgrowth of the general characteristic of all original nature towards activity of some kind. This tendency is so broad and so complex, the machinery governing it is so delicate, that it produces responses that vary tremendously with subtle changes in the individual, and with slight modifications of the situation. What we call play, then, is nothing more than the manifestations of the various instincts and capacities as they appear at times when they are not immediately useful.

The connections in the nervous system are ripe and all other factors have operated to put them in a state of readiness: a situation occurs which stimulates these connections and the child plays. These connections called into activity may result in responses which are primarily physical, intellectual, or emotional--all are manifestations of this tendency towards activity. All habits of all kinds grow out of this same activity: habits which we call work and those which we call play. Man has not two original natures, one defined in terms of the play instinct, and the other in terms of work. Most of the original tendencies involved in play are not peculiar to it, but also are the source of work. Manifestation results in making "mud pies and apple pies"; physical activity results in the kicking, squirming, and wriggling of the infant and the monotonous wielding of the hammer of the road mender. The conditions under which an activity occurs, its concomitants, and the att.i.tude of the individual performing it determine whether it is play or work--not its source or root.

Much, then, of what we call play is simply the manifestation of instincts and capacities not immediately useful to the child. If they were immediately useful, they would probably be put under the head of work, not play. Many of the activities which seem playful to us and not of immediate service do so because of the conditions of civilized life.

Were the infants living under primitive conditions, "in such a community as a human settlement seems likely to have been twenty-five thousand years ago, their restless examination of small objects would perhaps seem as utilitarian as their fathers' hunting."[13] Certainly the tendency of little children to chase a small object going away from them, and to run from a large object approaching slowly, their tendency to collect and h.o.a.rd, their tendency to outdo another engaged in any instinctive pursuit, would under primitive conditions have a distinct utilitarian value, and yet all such tendencies are ranked as play when manifested by the civilized child.

Other tendencies become playful rather than useful because of the complexity of the environment and of the nervous system responding to it. In actual life we don't find activity following a neatly arranged situation--response system. On the contrary, a situation seldom stimulates one response, and a response seldom occurs in the typical form required by theory. It is this mingling of responses brought about by varying elements in the situation that gives the playful effect. In a less complex environment this complexity would be lessened. Also experience, habit, tends to pin one type of response to a given situation and the minor connections gradually become eliminated. For example, if a boy of nine, alone in the woods, was approached by another with threatening gestures and scowls, the fighting response would be called out, and we would not call it play, because it served as protection. If the same boy in his own garden, with a group of companions, was approached by another with scowls, a perfectly good-natured tussle might take place and we would call it play. The difference between the two would be in minor elements of the situation.

Some of these differences are absence or presence of companions, the strangeness or familiarity of the surroundings, the suddenness of the appearance of the other boy, and so on.

Most of the older theories of play did not take into account these three facts, _i.e.,_ the ident.i.ty in original nature of the roots of play and work; the fact that man's original nature fits him for primitive not civilized society; the complexity of the situation--response connection and its necessary variation with minor elements in the external situation and in the individual. Earlier writers, therefore, felt the need of special theories of play. The best known of these theories are, first, the Schiller-Spencer surplus energy theory; second, the Groos preparation for life theory; third, the G. Stanley Hall atavistic theory; fourth, the Appleton biological theory. Each of the theories has some element of truth in it, for play is complex enough to include them all, but each, save perhaps the last, falls short of an adequate explanation.

Two facts growing out of the theory of play accepted by the last few paragraphs need further discussion. First, the order of development in play. The play activities must follow along the line of the developing instincts and capacities. As the nerve tracts governing certain responses become ready to act, these responses become the controlling ones in play. So it is that for a time play is controlled largely by the instinct of manipulation, at another time physical activity combined with compet.i.tion is most prominent, at another period imagination controls, still later the puzzle-solving tendency comes to the point followed by all the games involving an intellectual factor. This being true, it is not surprising to find certain types of play characterizing certain ages and to find that though the particular games may vary, there is a strong resemblance between plays of children of the same age all over the world. It must not be forgotten, however, that the readiness of nerve tracts to function, and therefore the play responses, depends on other factors as well as maturity. The readiness of other tracts to function; past experience and habits; the stimulus provided by the present situation; absence of competing stimuli; s.e.x, health, fatigue, tradition--all these and many more factors modify the order of development of the play tendencies. Still, having these facts in mind, it is possible to indicate roughly the type of play most prominent at different ages.

Children from four to seven play primarily in terms of sensory responses, imagination, imitation, and curiosity of the cruder sort.

Love of rhythm also is strong at this period. From seven to ten individual compet.i.tion or rivalry becomes very strong and influences physical games, the collecting tendency, and manipulation, all of which tendencies are prominent at this time. Ten to twelve or thirteen is characterized by the "gang" spirit which shows itself in connection with all outdoor games and adventures; memory is a large factor in some of the plays of this period, and independent thinking in connection with situations engendered by manipulation and the gang spirit becomes stronger. At this period the differences between girls and boys become more marked. The girls choose quieter indoor games, chumming becomes prominent, and interest in books, especially of the semi-religious and romantic type, comes to the front. In the early adolescent period the emotional factor is strong and characterizes many of the playful activities; the intellectual element takes precedence over the physical; the group interest widens, although the interest in leaders.h.i.+p and independent action still remains strong; teasing and bullying are also present. This summary is by no means complete, but it indicates in a very general way the prominent tendencies at the periods indicated.

The second fact needing further elaboration is that of the complexity of the play activity. Take, for instance, a four-year-old playing with a doll. She fondles, cuddles, trundles it, and takes it to bed with her.

It is jumped up and down and dragged about. It is put through many of the experiences that the child is having, especially the unpleasant ones. Its eyes and hair, its arms and legs, are examined. Questions are asked such as, "Where did it come from?" "Who made it?" "Has it a stomach?" "Will it die?" In many instances it is personified. The child is often perfectly content to play with it alone, without the presence of other children. This activity shows the presence of the nursing instinct, the tendency towards manipulation, physical activity, imitation and curiosity of the empirical type. The imagination is active but still undifferentiated from perception. The contentment in playing alone, or with an adult, shows the stage of development of the gregarious instinct. A girl of nine no longer cuddles or handles her doll just for the pleasure she gets out of that, nor is the doll put through such violent physical exercises. The child has pa.s.sed beyond the aimless manipulation and physical activity that characterized the younger child. Instead she makes things for it, clothes, furniture, or jewelry, still manipulation, and still the nursing instincts, but modified and directed towards more practical ends. Imitation now shows itself in activities that are organized. The child plays Sunday, or calling, or traveling, or market day, in which the doll takes her part in a series of related activities. But in these activities constructive imagination appears as an element. Situations are not absolutely duplicated, occurrences are changed to suit the fancy of the player, as demanded by the dramatic interest. A fairy prince, or a G.o.dmother, may be partic.i.p.ants, but at this age the constructive imagination is likely to work along more practical lines. Curiosity is also present, but now the questions asked are such as, "What makes her eyes work?" "Why can't she stand up?" or they often pertain to the things that are being made for the doll. They have to do with "How" or "Why" instead of the "What."

The doll may still be talked to and even be supposed to talk back, but the child knows it is all play; it is no longer personified as in the earlier period. For the child fully to enjoy her play, she must now have companions of her own age, the older person no longer suffices.

The outdoor games of boys show the same kind of complexity,--for instance, take any of the running games. With little boys they are unorganized manifestations of mere physical activity. The running is more or less at random, arms and vocal organs are used as much as the legs and trunk. Imitation comes in-what one does others are likely to do. The mere "follow" instinct is strong, and they run after each other.

The beginnings of the fighting instinct appear in the more or less friendly tussles they have. The stage of the gregarious instinct is shown by the fact that they all play together. Later with boys of nine or ten the play has become a game, with rules governing it. The general physical activity has been replaced by a specialized form. Imitation is less of a factor. The hunting instinct often appears unexpectedly, and in the midst of the play the elements of the chase interfere with the proper conduct of the game. The fighting instinct is strong, and is very easily aroused. The boys now play in gangs or groups, and the tendency towards leaders.h.i.+p manifests itself within the group. The intellectual element appears again and again, in planning the game, in judging of the possibility of succeeding at different stages, or in settling disputes that are sure to arise. So it is with all the plays of children: they are complexes of the various tendencies present, and the controlling elements change as the inner development continues.

All activities when indulged in playfully have certain common characteristics. First, the activity is enjoyed for its own sake. The process is satisfying in itself. Results may come naturally, but they are not separated from the process; the reason for the enjoyment is not primarily the result, but rather the whole activity. Second, the activity is indulged in by the player because it satisfies some inner need, and only by indulging in it can the need be satisfied. It uses neurone tracts that were "ready." Growing out of these two major characteristics are several others. The attention is free and immediate; much energy is used with comparatively little fatigue; self-activity and initiative are freely displayed.

At the other extreme of activity is drudgery. Its characteristics are just the opposite of these. First, the activity is engaged in merely for the result--the process counting for nothing and the result being the only thing of value. Second, the process, instead of satisfying some need, is rather felt to be in violation of the nature of the one engaged. It uses neurone tracts that are not "ready" and at the same time prevents the action of tracts that are "ready." It becomes a task.

The attention necessarily must be of the forced, derived type, in which fatigue comes quickly as a result of divided attention, results are poor, and there is no chance for initiative.

Between these two extremes lies work. It differs from play in that the results are usually of more value and in that the attention is therefore often of the derived type. It differs from drudgery in that there is not the sharp distinction between the process and the result and in that the attention may often be of the free spontaneous type. It was emphasized at the beginning of this chapter that the boundaries between the three were hazy and ill defined. This is especially true of work; it may be indistinguishable from play as it partakes of its characteristics, or it may swing to the other extreme and be almost drudgery. The difference between the three activities is a subjective matter--a difference largely in mood, in att.i.tude of the person concerned, due to the readiness or unreadiness of the neurone tracts exercised. The same activity may be play for one person, work for another, and drudgery for still another. Further, for the same person the same activity may be play, work, or drudgery, at different times, even within the same day.

Which of the three is the most valuable for educational purposes?

Certainly not drudgery. It is deadening, uneducative, undevelopmental.

Any phase of education, though it may be a seemingly necessary one, that has the characteristics of drudgery is valueless in itself. As a means to an end it may serve--but with the antagonistic att.i.tude, the annoyance aroused by drudgery, it seems a very questionable means.

Education that can obtain the results required by a civilized community and yet use the play spirit is the ideal.

But to have children engaged in play, in the sense of free play, cannot be the only measure. There must be supervision and direction. The spirit that characterizes the activities which are not immediately useful must be incorporated into those that are useful by means of the s.h.i.+fting of a.s.sociation bonds. Nor can all parts of the process seem worth while to the learner. Sometimes the process or parts of it must become a means to an end, for the end is remote. But all this is true to some extent in free play--digging the worms in order to go fis.h.i.+ng, finding the scissors and thread in order to make the doll's dress, making arrangements with the other team to play ball, finding the right pieces of wood for the hut, and so on, may not be satisfactory in and of themselves, but may be almost drudgery. They are _not_ drudgery because they become fused in the whole process, they take over and are lost in the joy of the undertaking as a whole; they become a legitimate means to an end, and in so far take over in derived form the interest that is roused by the whole. It is this fusion of work and play that is desirable in education. This is the great lesson of play--it shows the value and encourages the logical combination of the two activities.

Children learn to work as they play. They learn the meaning and value of work. Work becomes a means to an end, and that end not something remote and disconnected from the activity itself, but as part and parcel of it.

Thus the activity as a whole imbued with the play spirit becomes motivated.

The play spirit is the spirit of art. No great result was achieved in any line of human activity without much work, and yet no great result was ever gained unless the play spirit controlled. It is to this interaction of work and play that each owes much of its value. Work in and of itself apart from play lacks educative power; it is only as it leads to and increases the power of play that it is of greatest value.

Its logical place in education is as a means to an end, not as an end in itself. Play, on the other hand, that does not necessitate some work, that does not need work in order that it may function more fully, has lost most of its educational value. To work in play and to play while working is the ideal combination. Either by itself is dangerous.

Two misconceptions should be mentioned. First, the play spirit advocated as one of the greatest educational factors must not be limited to the merely physical activities, nor should it be considered synonymous with what is easy. This characterization of play as being the aimless trivial physical activities of a little child is a misconception of the whole play tendency. It has already been pointed out that any activity which in itself satisfies, whether that be physical, emotional, or intellectual, is play, and all these phases of human activity show themselves in play first. Also the fact that play does not mean ease of accomplishment has been noted. It is only in the play spirit that the full resources of child or adult are tested. It is only when the activity fully satisfies some need that the individual throws himself whole-souled into it. It is only under the stimulus of the play spirit that all one's energy is spent, and great results, clear, accurate, and far reaching, are obtained. Ease of performance often results in drudgery. To be play, the activity must be suited to the child's capacity, but leave chance for initiative and change and development.

The second misconception is that because present-day educators advocate play in education, they believe that the child should do nothing that he doesn't want to. This is wrong on two accounts. First, it is part of the business of an environment to stimulate--readiness depends partly on stimulation. The child may never play unless the stimulation is forcibly and continually applied. Second, after all it is the result we are most anxious for in education, and that result is an educated adult. By all means let us obtain this result by the most economical and effective method, and that is by use of the play spirit. But if the result cannot be obtained by this means because of the character of civilized ideals, or the difficulties of group education, or lack of capacity of the individual--then surely other methods, even that of drudgery, must be resorted to. The point is, with the goal in mind, adapt the material of education to the needs of the individual child; in other words, use the play spirit so far as is possible--after that gain the rest by any means whatsoever.

So far the discussion has been concerned with the characteristics of the play spirit and its use in connection with the more formal materials of education. However, the free plays of children are valuable in two ways--first, as sources of information as to the particular tendencies ready for exercise at different times, and second, as a means of education in themselves. A knowledge of just which tendencies are most prominent in the plays of a group of children, when they change from "play" to "games," the increase in complexity and organization, the predominance of the intellectual factors,--all this could be of direct service to a teacher in the schoolroom. But it means, to some extent, the observation by the teacher of his particular group of children. Such observation is extremely fruitful. The more vigorously, the more wholeheartedly, the more completely a child plays, other things being equal, the better. A deprivation of opportunity to play, or a loss of any particular type of play, means a loss of the development of certain traits or characteristics. An all-round, well-developed adult can grow only from a child developed in an all-round way because of many-sided play. Hence the value of public playgrounds and of time to play. Hence the danger of the isolated, lonely child, for many plays demand the group. Hence the opportunities and the dangers of supervision of play.

Supervision of play is valuable in so far as it furnishes opportunities and suggestions which develop the elements most worth while in play and which keep play at its highest level, and in so far as it concerns the nature of the individual child, protecting, admonis.h.i.+ng, or encouraging, as the case may require. It is dangerous to the child's best good, in so far as it results in domination; for domination will mean, usually, the introduction of plays beyond the child's stage of development and the destruction of the independence and initiative which are two of the most valuable characteristics of free play. Valuable supervision of play is art that must be acquired. To influence, while effacing oneself, to guide, while being one of the players, to have an adult's understanding of the needs of child nature and yet to be one with the children--these are the essentials of the supervision of play.

QUESTIONS

1. Distinguish between the fighting instinct and the instinctive basis of play.

2. Under what conditions may an activity which we cla.s.sify as play for a civilized child be called work for a child living under primitive conditions?

3. What kinds of plays are characteristic of different age periods in the life of children?

4. Trace the development of some game played by the older boys in your school from its simpler beginnings in the play of little children to its present complexity.

5. Name the characteristics common to all playful activity.

6. Distinguish between play and drudgery.

7. What is the difference between work and play?

8. To what degree may the activities of the school be made play?

9. Explain why the same activity may be play for one individual, work for another, and drudgery for a third.

10. Why should we seek to make the play element prominent in school activity?

11. When is one most efficient in individual pursuits--when his activity is play, when he works, or when he is a drudge?

12. Under what conditions should we compel children to work, or even to engage in an activity which may involve drudgery?

13. Explain how play may involve the maximum of utilization of the abilities possessed by the individual, rather than a type of activity easy of accomplishment.

14. In what does skill in the supervision of play consist?

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How to Teach Part 9 summary

You're reading How to Teach. This manga has been translated by Updating. Author(s): George Drayton Strayer and Naomi Norsworthy. Already has 626 views.

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