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Tales From Earthsea Part 12

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"What should I do?" he said aloud after a while.

The staff swayed, was still, s.h.i.+vered again.

"Enough of that, my dear," Dulse said, laying his hand on it. "Come now. No wonder I kept thinking about Silence. I should send for him ... send to him ... No. What did Ard say? Find the center, find the center. That's the question to ask. That's what to do..." As he muttered on to himself, routing out his heavy cloak, setting water to boil on the small fire he had lighted earlier, he wondered if he had always talked to himself, if he had talked all the time when Silence lived with him. No, it had become a habit after Silence left, he thought, with the bit of his mind that went on thinking the ordinary thoughts of life, while the rest of it made preparations for terror and destruction.

He hard-boiled the three new eggs and one already in the larder and put them into a pouch along with four apples and a bladder of resinated wine, in case he had to stay out all night. He shrugged arthritically into his heavy cloak, took up his staff, told the fire to go out, and left.

He no longer kept a cow. He stood looking into the poultry yard, considering. The fox had been visiting the orchard lately. But the birds would have to forage if he stayed away. They must take their chances, like everyone else. He opened their gate a little. Though the rain was no more than a misty drizzle now, they stayed hunched up under the henhouse eaves, disconsolate. The King had not crowed once this morning.



"Have you anything to tell me?" Dulse asked them.

Brown Bucca, his favorite, shook herself and said her name a few times. The others said nothing.

"Well, take care. I saw the fox on the full-moon night," Dulse said, and went on his way.

As he walked he thought; he thought hard; he recalled. He recalled all he could of matters his teacher had spoken of once only and long ago. Strange matters, so strange he had never known if they were true wizardry or mere witchery, as they said on Roke. Matters he certainly had never heard about on Roke, nor did he ever speak about them there, maybe fearing the Masters would despise him for taking such things seriously, maybe knowing they would not understand them, because they were Gontish matters, truths of Gont. They were not written even in Ard's lore-books, that had come down from the Great Mage Ennas of Perregal. They were all word of mouth. They were home truths.

"If you need to read the Mountain," his teacher had told him, "go to the Dark Pond at the top of Semere's cow pasture. You can see the ways from there. You need to find the center. See where to go in."

"Go in?" the boy Dulse had whispered.

"What could you do from outside?"

Dulse was silent for a long time, and then said, "How?"

"Thus." And Ard's long arms had stretched out and upward in the invocation of what Dulse would know later was a great spell of Transforming. Ard spoke the words of the spell awry, as teachers of wizardry must do lest the spell operate. Dulse knew the trick of hearing them aright and remembering them. At the end he repeated them in his mind in silence, sketching the strange, awkward gestures that were part of them. All at once his hand stopped.

"But you can't undo this!" he said aloud.

Ard nodded. "It is irrevocable".

Dulse knew no transformation that was irrevocable, no spell that could not be unsaid, except the Word of Unbinding, which is spoken only once.

"But why-?"

"At need," Ard said.

Dulse knew better than to ask for explanation. The need to speak such a spell could not come often; the chance of his ever having to use it was very slight. He let the terrible spell sink down in his mind and be hidden and layered over with a thousand useful or beautiful or enlightening mageries and charms, all the lore and rules of Roke, all the wisdom of the books Ard had bequeathed him. Crude, monstrous, useless, it lay in the dark of his mind for sixty years, like the cornerstone of an earlier, forgotten house down in the cellar of a mansion full of lights and treasures and children.

The rain had ceased, though mist still hid the peak and shreds of cloud drifted through the high forests. Dulse was not a tireless walker like Silence, who would have spent his life wandering in the forests of Gont Mountain if he could; but he had been born in Re Albi and knew the roads and ways around it as part of himself. He took the shortcut at Rissi's well and came out before midday on Semere's high pasture, a level step on the mountainside. A mile below it, all sunlit now, the farm buildings stood in the lee of a hill, across which a flock of sheep moved like a cloud-shadow. Gont Port and its bay were hidden under the steep, knotted hills that stood above the city.

Dulse wandered about a bit before he found what he took to be the Dark Pond. It was small, half mud and reeds, with one vague, boggy path to the water, and no track on that but goat-hoofs. The water was dark, though it lay out under the bright sky and far above the peat soils. Dulse followed the goat-tracks, growling when his foot slipped in the mud and he wrenched his ankle to keep from falling. At the brink of the water he stood still. He stooped to rub his ankle. He listened.

It was absolutely silent.

No wind. No birdcall. No distant lowing or bleating or call of voice. As if all the island had gone still. Not a fly buzzed.

He looked at the dark water. It reflected nothing.

Reluctant, he stepped forward, barefoot and bare-legged; he had rolled up his cloak into his pack an hour ago when the sun came out. Reeds brushed his legs. The mud was soft and sucking under his feet, full of tangling reed-roots. He made no noise as he moved slowly out into the pool, and the circles of ripples from his movement were slight and small. It was shallow for a long way. Then his cautious foot felt no bottom, and he paused.

The water s.h.i.+vered. He felt it first on his thighs, a lapping like the tickling touch of fur; then he saw it, the trembling of the surface all over the pond. Not the round ripples he made, which had already died away, but a ruffling, a roughening, a shudder, again, and again.

"Where?" he whispered, and then said the word aloud in the language all things understand that have no other language.

There was the silence. Then a fish leapt from the black, shaking water, a white-grey fish the length of his hand, and as it leapt it cried out in a small, clear voice, in that same language, "Yaved!"

The old wizard stood there. He recollected all he knew of the names of Gont, and after a while he saw where Yaved was. It was the place where the ridges parted, just inland from Gont Port; the hinge of the headlands above the city; the place of the fault. An earthquake centered there could shake the city down, bring avalanche and tidal wave, close the cliffs of the bay together like hands clapping. Dulse s.h.i.+vered, shuddered all over like the water of the pool.

He turned and made for the sh.o.r.e, hasty, careless where he set his feet and not caring if he broke the silence by splas.h.i.+ng and breathing hard. He slogged back up the path through the reeds till he reached dry ground and coa.r.s.e gra.s.s, and heard the buzz of midges and crickets. He sat down then on the ground, rather hard, for his legs were shaking.

"It won't do," he said, talking to himself in Hardic, and then he said, "I can't do it." Then he said, "I can't do it by myself."

He was so distraught that when he made up his mind to call Silence he could not think of the opening of the spell, which he had known for sixty years; then when he thought he had it, he began to speak a Summoning instead, and the spell had begun to work before he realised what he was doing and stopped and undid it word by word.

He pulled up some gra.s.s and rubbed at the slimy mud on his feet and legs. It was not dry yet, and only smeared about on his skin. "I hate mud," he whispered. Then he snapped his jaws and stopped trying to clean his legs. "Dirt, dirt," he said, gently patting the ground he sat on. Then, very slow, very careful, he began to speak the spell of calling.

In a busy street leading down to the busy wharfs of Gont Port, the wizard Ogion stopped short. The s.h.i.+p's captain beside him walked on several steps and turned to see Ogion talking to the air.

"But I will come, master!" he said. And then after a pause, "How soon?" And after a longer pause, he told the air something in a language the s.h.i.+p's captain did not understand, and made a gesture that darkened the air about him for an instant.

"Captain," he said, "I'm sorry, I must wait to spell your sails. An earthquake is near. I must warn the city. Do you tell them down there, every s.h.i.+p that can sail make for the open sea. Clear out, past the Armed Cliffs! Good luck to you." And he turned and ran back up the street, a tall, strong man with rough greying hair, running now like a stag.

Gont Port lies at the inner end of a long narrow bay between steep sh.o.r.es. Its entrance from the sea is between two great headlands, the Gates of the Port, the Armed Cliffs, not a hundred feet apart. They are safe from sea-pirates in Gont Port. But their safety is their danger; the long bay follows a fault in the earth, and jaws that have opened may shut.

When he had done what he could to warn the city, and seen all the gate-guards and port-guards doing what they could to keep the few roads out from becoming choked and murderous with panicky people, Ogion shut himself into a room in the signal tower of the Port, locked the door, for everybody wanted him at once, and sent a sending to the Dark Pond in Semere's cow pasture up on the Mountain.

His old master was sitting in the gra.s.s near the pond, eating an apple. Bits of eggsh.e.l.l flecked the ground near his legs, which were caked with drying mud. When he looked up and saw Ogion's sending he smiled a wide, sweet smile. But he looked old. He had never looked so old. Ogion had not seen him for over a year, having been busy; he was always busy in Gont Port, doing the business of the lords and people, never a chance to walk in the forests on the mountainside or to come sit with Heleth in the little house at Re Albi and listen and be still. Heleth was an old man, near eighty now; and he was frightened. He smiled with joy to see Ogion, but he was frightened.

"I think what we have to do," he said without preamble, "is try to hold the fault from slipping much, you at the Gates and me at the inner end, in the Mountain. Working together, you know. We might be able to. I can feel it building up, can you?"

Ogion shook his head. He let his sending sit down in the gra.s.s near Heleth, though it did not bend the stems of the gra.s.s where it stepped or sat. "I've done nothing but set the city in a panic," he said. "And send the s.h.i.+ps out of the bay. What is it you feel? How do you feel it?"

They were technical questions, mage to mage. Heleth hesitated before answering.

"I learned about this from Ard," he said, and paused again.

He had never told Ogion anything about his first teacher, a sorcerer of no fame, even in Gont, and perhaps of ill fame. There was some mystery or shame connected with Ard. Though he was talkative, for a wizard, Heleth was silent as a stone about some things. Ogion, who respected silence, had never asked him about his teacher.

"It's not Roke magic," the old man said. His voice was dry, a little forced. "Not to do with the Old Powers, either. Nothing of that sort. Nothing sticky."

That had always been his word for evil doings, spells for gain, curses, black magic: "sticky stuff."

After a while, searching for words, he went on: "Dirt. Rocks. It's a dirty magic. Old. Very old. As old as Gont Island."

"The Old Powers?" Ogion murmured.

Heleth said. "I'm not sure."

"Will it control the earth itself?"

"More a mater of getting in with it, I think." The old man was burying the core of his apple and the larger bits of eggsh.e.l.l under loose dirt, patting it over them neatly. "Of course I know the words, but I'll have to learn what to do as I go. That's the trouble with the big spells, isn't it? You learn what you're doing while you do it. No chance to practice. "Ah-there! You feel that?"

Ogion shook his head.

"Straining," Heleth said, his hand still absently, gently patting the dirt as one might pat a scared cow. "Quite soon now, I think. Can you hold the Gates open, my dear?"

"Tell me what you'll be doing-"

But Heleth was shaking his head: "No," he said, "no time. Not your kind of thing." He was more and more distracted by whatever it was he sensed in the earth or air, and through him Ogion felt that gathering, intolerable tension.

They sat unspeaking. The crisis pa.s.sed. Heleth relaxed a little and even smiled. "Very old stuff," he said, "what I'll be doing. I wish now I'd thought about it more. Pa.s.sed it on to you. But it seemed a bit crude. Heavy-handed ... She didn't say where she'd learned it. Here, of course ... There are different kinds of knowledge, after all."

"She?"

"Ard. My teacher." Heleth looked up, his face unreadable, its expression possibly sly. "You didn't know that? No, I suppose I never mentioned it. But it doesn't make much difference, after all. Since we none of us have any s.e.x, us wizards, do we? What matters is whose house we live in. It seems we may have left out a good deal worth knowing. This kind of thing-There! There again-"

His sudden tension and immobility, the strained face and inward look, were like those of a woman in labor when her womb contracts. That was Ogion's thought, even as he said, "What did you mean, "in the Mountain'?"

The spasm pa.s.sed; Heleth answered, "Inside it. There at Yaved." He pointed to the knotted hills below them. "I'll go in, try to keep things from sliding around, eh? I'll find out when I'm doing it, no doubt. I think you should be getting back to yourself. Things are tightening up." He stopped again, looking as if he were in intense pain, hunched and clenched. He struggled to stand up. Unthinking, Ogion held out his hand to help him.

"No use," said the old wizard, grinning, "you're only wind and sunlight. Now I'm going to be dirt and stone. You'd best go on. Farewell, Aihal. Keep the-keep the mouth open, for once, eh?"

Ogion, obedient, bringing himself back to himself in the stuffy, tapestried room in Gont Port, did not understand the old man's joke until he turned to the window and saw the Armed Cliffs down at the end of the long bay, the jaws ready to snap shut. "I will," he said, and set to it.

"What I have to do, you see," the old wizard said, still talking to Silence because it was a comfort to talk to him even if he was no longer there, "is get into the mountain, right inside; but not the way a sorcerer-prospector does; not just slipping about between things and looking and tasting. Deeper. All the way in. Not the veins, but the bones. So," and standing there alone in the high pasture, in the noon light, Heleth opened his arms wide in the gesture of invocation that opens all the greater spells; and he spoke.

Nothing happened as he said the words Ard had taught him, his old witch-teacher with her bitter mouth and her long, lean arms, the words spoken awry then, spoken truly now.

Nothing happened, and he had time to regret the sunlight and the seawind, and to doubt the spell, and to doubt himself, before the earth rose up around him, dry, warm, and dark.

In there he knew he should hurry, that the bones of the earth ached to move, and that he must become them to guide them, but he could not hurry. There was on him the bewilderment of any transformation. He had in his day been fox, and bull, and dragonfly, and knew what it was to change being. But this was different, this slow enlargement. I am vastening, he thought.

He reached out towards Yaved, towards the ache, the suffering. As he came closer to it he felt a great strength flow into him from the west, as if Silence had taken him by the hand after all. Through that link he could send his own strength, the Mountain's strength, to help. I didn't tell him I wasn't coming back, he thought, his last words in Hardic, his last grief, for he was in the bones of the mountain now. He knew the arteries of fire, and the beat of the great heart. He knew what to do. It was in no tongue of man that he said, "Be quiet, be easy. There now, there. Hold fast. So, there. We can be easy."

And he was easy, he was still, he held fast, rock in rock and earth in earth in the fiery dark of the mountain.

It was their mage Ogion whom the people saw stand alone on the roof of the signal tower on the wharf, when the streets ran up and down in waves, the cobbles bursting out of them, and walls of clay brick puffed into dust, and the Armed Cliffs leaned together, groaning. It was Ogion they saw, his hands held out before him, straining, parting: and the cliffs parted with them, and stood straight, unmoved. The city shuddered and stood still. It was Ogion who stopped the earthquake. They saw it, they said it.

My teacher was with me, and his teacher with him," Ogion said when they praised him. "I could hold the Gate open because he held the Mountain still." They praised his modesty and did not listen to him. Listening is a rare gift, and men will have their heroes.

When the city was in order again, and the s.h.i.+ps had all come back, and the walls were being rebuilt, Ogion escaped from praise and went up into the hills above Gont Port. He found the queer little valley called Trimmer's Dell, the true name of which in the language of the Making was Yaved, as Ogion's true name was Aihal. He walked about there all one day, as if seeking something. In the evening he lay down on the ground and talked to it. "You should have told me, I could have said goodbye," he said. He wept once, and his tears fell on the dry dirt among the gra.s.s-stems and made little spots of mud, little sticky spots.

He slept there, on the ground. At sunrise he got up and walked by the high road over to Re Albi. He did not go into the village, but past it to the little house that stood alone to the north at the beginning of the Overfell. The door of the house stood open.

The last beans had got big and coa.r.s.e on the vines; the cabbages were thriving. Three hens came clucking and pecking around the dusty dooryard, a red, a brown, a white; a grey hen was setting her clutch in the henhouse. There were no chicks, and no sign of the c.o.c.k, the King, Heleth had called him. The king is dead, Ogion thought. Maybe a chick is hatching even now to take his place. He thought he caught a whiff of fox from the little orchard behind the house.

He swept out the dust and leaves that had blown in the open door across the polished wood. He set Heleth's mattress and blanket in the sun to air. "I'll stay here a while," he thought. "It's a good house." After a while he thought, "I might keep some goats."

On the High Marsh

THE ISLAND OF SEMEL lies north and west across the Pelnish Sea from Havnor, south and west of the Enlades. Though it is one of the great isles of the Earthsea Archipelago, there aren't many stories from Semel. Enlad has its glorious history, and Havnor its wealth, and Paln its ill repute, but Semel has only cattle and sheep, forests and little towns, and the great silent volcano called Andanden standing over all.

South of Andanden lies a land where the ashes fell a hundred feet deep when last the volcano spoke. Rivers and streams cut their way seaward through that high plain, winding and pooling, spreading and wandering, making a marsh of it, a big, desolate, waterland with a far horizon, few trees, not many people. The ashy soil grows a rich, bright gra.s.s, and the people there keep cattle, fattening beef for the populous southern coast, letting the animals stray for miles across the plain, the rivers serving as fences.

As mountains will, Andanden makes the weather. It gathers clouds around it. The summer is short, the winter long, out on the high marsh.

In the early darkness of a winter day, a traveler stood at the windswept crossing of two paths, neither very promising, mere cattle tracks among the reeds, and looked for some sign of the way he should take.

As he came down the last slope of the mountain, he had seen houses here and there out in the marshlands, a village not far away. He had thought he was on the way to the village, but had taken a wrong turning somewhere. Tall reeds rose up close beside the paths, so that if a light shone anywhere he could not see it. Water chuckled softly somewhere near his feet. He had used up his shoes walking round Andanden on the cruel roads of black lava. The soles were worn right through, and his feet ached with the icy damp of the marsh paths.

It grew darker quickly. A haze was coming up from the south, blotting out the sky. Only above the huge, dim bulk of the mountain did stars burn clearly. Wind whistled in the reeds, soft, dismal.

The traveler stood at the crossway and whistled back at the reeds.

Something moved on one of the tracks, something big, dark, in the darkness.

"Are you there, my dear?" said the traveler. He spoke in the Old Speech, the Language of the Making. "Come along, then, Ulla," he said, and the heifer came a step or two towards him, towards her name, while he walked to meet her. He made out the big head more by touch than sight, stroking the silken dip between her eyes, scratching her forehead at the roots of the nubbin horns. "Beautiful, you are beautiful," he told her, breathing her gra.s.sy breath, leaning against her large warmth. "Will you lead me, dear Ulla? Will you lead me where I need to go?"

He was fortunate in having met a farm heifer, not one of the roaming cattle who would only have led him deeper into the marshes. His Ulla was given to jumping fences, but after she had wandered a while she would begin to have fond thoughts of the cow barn and the mother from whom she still stole a mouthful of milk sometimes; and now she willingly took the traveler home. She walked, slow but purposeful, down one of the tracks, and he went with her, a hand on her hip when the way was wide enough. When she waded a knee-deep stream, he held on to her tail. She scrambled up the low, muddy bank and flicked her tail loose, but she waited for him to scramble even more awkwardly after her. Then she plodded gently on. He pressed against her flank and clung to her, for the stream had chilled him to the bone, and he was s.h.i.+vering.

"Moo," said his guide, softly, and he saw the dim, small square of yellow light just a little to his left.

"Thank you," he said, opening the gate for the heifer, who went to greet her mother, while he stumbled across the dark houseyard to the door.

It would be Berry at the door, though why he knocked she didn't know. "Come in, you fool!" she said, and he knocked again, and she put down her mending and went to the door. "Can you be drunk already?" she said, and then saw him.

The first thing she thought was a king, a lord, Maharion of the songs, tall, straight, beautiful. The next thing she thought was a beggar, a lost man, in dirty clothes, hugging himself with s.h.i.+vering arms.

He said, "I lost my way. Have I come to the villager?" His voice was hoa.r.s.e and harsh, a beggar's voice, but not a beggar's accent.

"It's a half mile on," said Gift.

"Is there an inn?"

"Not till you'd come to Oraby, a ten-twelve miles on south." She considered only briefly. "If you need a room for the night, I have one. Or San might, if you're going to the village."

"I'll stay here if I may," he said in that princely way, with his teeth chattering, holding on to the doorjamb to keep on his feet.

"Take your shoes off," she said, "they're soaking. Come in then." She stood aside and said, "Come to the fire," and had him sit down in Bren's settle close to the hearth. "Stir the fire up a bit," she said. "Will you have a bit of soup? It's still hot."

"Thank you, mistress," he muttered, crouching at the fire. She brought him a bowl of broth. He drank from it eagerly yet warily, as if long unaccustomed to hot soup.

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Tales From Earthsea Part 12 summary

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