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[AN: This is a lore chapter! And something I wrote because I was in a good mood! The reason I crammed it here was that I really missed the timing when I should have written all that and it is really related to the plot, also think of it as a filler chapter if you don't like lore stuff.]
It wasn't that easy to go through the pipe but I managed in the end… barely!
Was it fun? No.
I had to fight a feminist of a monster and run away through a bit like a skeever, nothing fun about that.
I am even more depressed about not finding a treasure so far… I mean, half a day has pa.s.sed already.
Through the pipe, I couldn't directly see the end but I managed to tell from the echo that the exit was not far.
The crawling continued and I took a small rests from time to time but I really hated tight places, I could barely breathe in such s.p.a.ces especially after my body became larger… I don't hate it but I think my future as a thief got a bad blow after my body became this large.
The largest build in the guild back then belonged to Brynjolf, but he was one of the top members due to his charismatic nature, connections and his way with words.
Anyway, I barely could see the light at the other end of the pipe-way, I also heard some strange noises that I didn't really recognize.
As I almost reached the end, I found it too tight to look around as it seemed that the pipe was broken and then blocked. The place that I could see the light from could barely pa.s.s someone with a small build, not a large goon like me.
"d.a.m.n it all! I can't even turn around in this tight pla… oh!"
I totally forgot that I can teleport… sorry!
Still, I needed to see where my destination at least, if only I can mark the s.p.a.ce like Nurina, it would have been much easier to teleport around.
Marking and Detecting the s.p.a.ce are the next level techniques I haven't comprehended yet. All I could do now is to wait patiently and circulate my Inner Magicka to absorb the Outside Magicka faster.
Marking and Detecting the s.p.a.ce are really some absurd techniques. Reality takes form in the s.p.a.ce but both the terms are a bit hard to feel in a material form. As one knows, this world has a lot of realms that got created in the Void by the breath of Kynareth during the trickery of Lorkhan.
To understand the s.p.a.ce Law of the world, one must understand how this s.p.a.ce was formed and how it came to 'be'. To a person who came from another world like me, I have a better understanding of the universe more than any 'ordinary' mortal. But to gain an enlightenment about this world's origin, one must delve deep into the lore and the religious texts that sadly got falsified through the ages by people with agendas like the Altmer who see Lorkhan as an evil demon while the human see him as the father G.o.d.
First and foremost, I am not a believer in the being known as the Et'Ada as G.o.ds. The Et'Ada means the 'Original Spirits' that has a lot of power, they are the eldest of all races and the by far the strongest and the most mysterious. This belief is also the same belief that the Dwarves of old believe in as they saw the Et'Ada or the so-called G.o.ds as rivals and didn't really wors.h.i.+p anything. I also believe that a great person like Great Grandmaster Divayth Fyr also shares the same belief. He once has aided his friend, the living G.o.d 'Sotha Sil', in his fight against the Daedric Prince Nocturnal to defend Clockwork City, the realm of SothSil.
So, to summarize it, I acknowledge the existence and the power of the race called the 'Original Spirits' or the Et'Ada but I don't see them as G.o.ds. I know that they like to protect certain groups of mortals that seek gain of them depending on their wishes and moods and they also can gift powers and treasures as well as some strong buffs known as the 'Blessings' but I don't view it in a divine way.
My view of G.o.d is something personal and I keep it to myself.
Still, that doesn't mean I have any hate or discrimination against the Original Spirits, I don't have a lot of understanding about them but I know how benevolent and malevolent they can be. They are not to be trifled with at all costs but gaining their favor is not so bad.
Why do I have to mention the Original Spirits when I was talking about s.p.a.ce? Well, this is about the very existence of the world itself and as the creator of the world, they are part of it… or its part of them? I am not really sure which one is the part of the other but my bro The Augur once told me that there is a theory that these Original Spirits are all part of a one greater being scholars refers to as 'The World' which is the combined unity of the wills of all the Original Spirits which makes it the set of rules that manages the world. So it is safe to say that the whole thing is too d.a.m.n complicated.
So, until my Magicka pool is refilled, let's begin with how did it all start according to the only source we had, the Aldmeri texts which are known as the Events of the Dawn Era. (written by the d.a.m.n High Elves who hate Lorkhan to the marrow).
[AN: Dawn Era is the age of G.o.ds, Merethic Era is the turning point of the age of G.o.ds and mortals right before the whole race gather on Tamriel, The First, Second, Third and the current Fourth Eras are the age of Mortals]
First, there was nothingness, only a chaotic state of non-existence, from which arose two different and similar beings. They are known as Anu and Padomay.
Anu, also known as 'Anu the Everything' who personifies Order, Stasis and Light. Padomay, also known as 'PSJJJJ' who personifies Chaos and Change. [AN: PSJJJJ is purposefully unp.r.o.nounceable]
These two are counterparts, equal and opposite. Being opposite, they have clashed, and being equal, no one could win. After gaining no result of the pointless struggle, the two started to reflect and learn until the two gained an enlightenment created souls for themselves.
The soul of Anu became 'Anui-El' the personification of the Everlasting Light and the Soul of Everything, while the soul of Padomay became 'Sithis' the personification of Nothingness and the Void. And Just like Anu and Padomay, Anui-El and Sithis are equal and opposite.
One thing must be noted that these four lack any sort of personality and can't be considered G.o.ds. They are just 'Wills' or 'Natural Forces' even though Sithis sometimes is called the Dread Father and has some cults that wors.h.i.+p him like the 'Dark Brotherhood'.
As two opposite souls, Anui-El and Sithis reached an understanding and created something called the 'Aurbis' which is a fancy word for the 'Universe' to set some rules. No one can tell if the universe they created was intended to be created but that's how things went onward.
The Aurbis or the Universe was in a chaotic state of changing ever since it was created by Anui-El and Sithis. Being the soul of Chaos and Chang, Sithis was okay with it but Auri-El, who is the opposite of Sithis, was not.
In order to reach Order and Statis, Anui-El created Auri-El, later known as Akatosh the Chief G.o.d and the Dragon G.o.d of Time. Auri-El implemented the 'Time' in the 'Aurbis' (Universe) and through that came forth a state of Order and other spirits started to appear, these were the ones known as the et'Ada or the Original Spirits. The Original Spirits, as well as their Eldest Brother Auri-El, decided to stay in this Universe and created some realms and mini-worlds for themselves to be their homes, these places were all summed up 'Aetherius' which is the representation of Heaven created by the benevolent et'Ada known as Aedra, and 'Oblivion' which is the representation of h.e.l.l created by the malevolent et'Ada known as the Daedric Princes.
The one who became angry about this state of Order was 'Sithis' the counterpart of 'Anui-El' creator of 'Auri-El' who made this mess in Sithis's beloved chaotic 'Aurbis' (Universe). Something had to be done and Sithis created itself a soul just like 'Anui-El' and lo and behold, here comes the Big Boss Lorkhan.
The intentions of creating Lorkhan were clear, undoing what Auri-El has done.
Lorkhan was at this point, another Original Spirit but his only difference was to spread chaos in the orderly universe of Auri-El. Thus began Lorkhan's Plan.
Now, here is my theory on what happened from the point where Lorkhan started doing Sithis's dirty work; It is not known what was in Lorkhan mind at this time but one can easily tell that the Original Spirits are more similar to Mortal rather than Forces like the Ancient Four Souls as the first thing they did after coming to being was to settle. If my theory here is correct then at the time Lorkhan approached the other Original Spirits, he liked the idea of existing and having some beings similar to himself. Just like a lonely kid who just came out of a dark room and found himself in a playground full of other kids, no matter what kind of a master plan or an agenda he had, it all will have to wait aside until he plays around with the other kids. Lorkhan also must have realized that he will cease to exist when his purpose is over. More to that, Lorkhan must have met Kynareth, the beautiful G.o.ddess of Wind, one can easily tell what happened.
Continuing my theory, Lorkhan was having an inner conflict in which he had to choose between sacrificing his new friends for the orders of Sithis, which he clearly couldn't go against, or defy Sithis which was impossible as there should have been a consequence.
From this point onward, Lorkhan must have confessed to Kynareth about the situation he is in and asked her to help him in the daring plan he is about to do. It was clear that Kynareth joined forces with her beloved Lorkhan in order to find the hole in Sithis orders and execute a plan where Lorkhan and her, as well as all her et'Ada brothers and sisters all, survive.
Now, here where my theory ends and we return back to the Myth of the Dawn Era.
Lorkhan's plan was indeed cunning which could protect himself and the others from the influence of Sithis and at the same time is a getaway ticket.
You see… the et'Ada weren't really that happy about the planes of existence they were a.s.signed to in 'Aetherius' just like little kids who just got new toys ask for the bigger one, Lorkhan used this childish behavior against them and made a grand suggestion.
'Why don't we all create a bigger plane of existence for all of us to have fun in and fill it with all of our creations and wonders?'
It sounded like a peaceful and friendly family project to create something fun together which is much better than their dull old planes. The first to agree was Kynareth and even Auri-El, the eldest brother of the whole bunch, was very convinced that's a very great idea and the whole bunch agreed to call it 'Mundus' the Mortal Plane, a place out of Aetherius and Oblivion and also far from Sithis's and Anui-El's direct influence. It is to be noted that some et'Ada refused to take part in the new play and kept for themselves.
The rest of the merry bunch departed from 'Aetherius' down through 'Oblivion' and reached its edges to the place where only void existed.
[AN: To be continued!]