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"Um-uumm!" Moselle shook her head. "I don't know what your mother will say, Miss Sim. Chasing after ghosts. You-all ought to keep away from that place. I know it's dangerous. Plumb full of ha'nts, that what it is."
"Why, Moselle! Do you know anything about it?" Sim asked, surprised.
"Yes'm, Miss Sim, I sure does! Only las' night Brutus Jackson tole me he was going to work there 'cause he needed a little change, and ain't half hour ago he came das.h.i.+ng into my kitchen with Sam Brown and tell me they done quit."
"He did-why?" Arden frantically signaled Sim to let her continue the questioning of Moselle.
"Why, he say," went on the colored woman, "a funny old soldier with a b.l.o.o.d.y bandage around his haid come clumping down the stairs and stood pointing for Sam and him to get out the door and, yes, ma'am, he say they sure did git!" Moselle made unbelieving noises.
Terry turned to Sim. "Gosh, I'm sorry we didn't stay. What'd you run for, Sim?"
Sim started to reply, but seeing Moselle listening intently said casually, "Oh, I just felt like it." Then, addressing the curious cook, she asked: "How about lunch, Moselle?"
"Yes'm, Miss Sim, in just a few minutes. You-all got time to change if you like," she said, quick to realize she was being dismissed.
"Good! Come on then, kids, let's go up;" and before Arden or Terry could ask any more questions Sim, taking them by the elbows, steered them up the stairs.
By unspoken consent they gathered in Sim's room.
"Gee, Arden, I was afraid Moselle would get all worked up, and then you know what she'd do? Write to Mother and Dad and get them all excited. She doesn't miss a thing. And she's very superst.i.tious."
"I forgot about her," Terry admitted pulling a turtle-necked sweater over her head. "Wounded soldier! I guess that's what we heard. Certainly sounded like footsteps to me. Don't you love it? What did d.i.c.k say, Arden?"
"Not much," Arden answered. "We were too busy with the horses. Did you notice how scared they were?"
"Say," interrupted Sim happily, "won't Dot love this! Bet she won't want to sit around and play contract now."
"Oh, contract-who wants to do that? There's something queer about that place, and I'm going to find out what it is before I have to go back to school," announced Arden emphatically.
"We're with you, Arden! You can't leave us out of any such excitement as that," Terry decided. "Can she, Sim?"
"I should say not!" Sim said, and striking a dramatic pose sang out: "All for one, one for all! Arden, Terry, and Sim!"
"And Dorothy," supplemented Arden. "She'll be here tomorrow. Let's take her out to see the house in the afternoon."
"Yes," agreed Sim. "That will be fun, and maybe we'll see the soldier."
At this point in their plans the dulcet tones of the luncheon bell could be heard coming from below, and Terry was obliged to slip her sweater on again. In the end they all ate in riding clothes and talked of subjects far from their minds lest Althea, who was serving, should carry ghost stories back to her mother in the kitchen.
The lamb chops were done to a turn, and the peas were startling in their lovely greenness. The pie, lemon meringue, was a fluffy dainty that disappeared with remarkable quickness when put before the girls.
Everything in its place was their motto; ghosts belonged to Jockey Hollow, and food came under Moselle's supervision. After a half year of college fare, food was, after all, important.
Arden Blake, Terry Landry, and Sim Westover had been schoolmates and chums ever since they started in Vincent Prep. They were graduated at the same time and went to Cedar Ridge College for their freshman year together. The first term of the college had just ended and they were home for the Christmas holidays.
As told in the first volume of this Arden Blake mystery series, ent.i.tled _The Orchard Secret_, almost as soon as the three freshmen signed in at Cedar Ridge things began happening. There was something strange about the college orchard, where so many gnarled, weird, black trees stretched up their waving branches in the night. And when Arden saw the poster of the missing and rich Henry Pangborn, there was another complication.
But Arden and her two chums solved the puzzle, much to the benefit of the college swimming pool, which had had to be abandoned because there was no money to repair it. And thus Sim remained at college, for she was determined to become an expert swimmer and diver, and when she had found the swimming pool was so sadly out of commission, she had threatened to leave. But Arden's success in solving the mystery had made everything all right.
When the three girls had finished lunch in Sim's beautiful home on the outskirts of Pentville, a few miles from Jockey Hollow, Arden went to the library across the hall and began to scan the shelves impatiently.
"Know anything about these books, Sim?" she asked.
"Yes, of course I do. What do you want to know?"
"I want to find out something about our Revolution. Perhaps we can get a volume that will tell who really lived in Sycamore Hall in Jockey Hollow."
"That's a great idea, Arden! At times you seem almost brilliant," laughed Sim.
"Well, suppose you help me to s.h.i.+ne a bit," Arden proposed.
"Let me help," begged Terry.
They delved among the books but though they found some American history lore and much about the Revolution, there was nothing on Jockey Hollow or Sycamore Hall.
"I'll have to try somewhere else," Arden sighed.
The girls spent most of the afternoon talking over their strange adventure, at times hardly believing it had happened, again with a little thrill of fear mingled with doubt as to what it all meant.
"Well, I'm going to find out something," finally announced Arden the impetuous.
"How?" drawled Sim.
"I'm going to the library. They ought to have something there about Jockey Hollow. Goodness knows it was important enough!"
"Tell us when you come back," begged Terry.
"Don't you want to come with me?"
"No. I'm for a nap. Riding always makes me drowsy."
"I'm with you, Terry," announced Sim. "Come on."
She led the way upstairs, where she and Terry changed from riding clothes to lounging pajamas. But Arden donned a polo coat and low-heeled shoes and started out.
"Don't you want my car?" sleepily called Sim, lolling on her bed.
"No, I'm going to walk, thank you."
She was on her way, though she scarcely realized it, to the beginning of another strange mystery.
CHAPTER IV Seeing the Dead
Arden felt sure there must be some historical books in the town library that would throw light on the legends of Jockey Hollow. By studying these legends, Arden decided, she might strike a clue to the traditions that had built up the Sycamore Hall ghost stories.