BestLightNovel.com

Hoyle's Games Modernized Part 49

Hoyle's Games Modernized - BestLightNovel.com

You’re reading novel Hoyle's Games Modernized Part 49 online at BestLightNovel.com. Please use the follow button to get notification about the latest chapter next time when you visit BestLightNovel.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy

P to Kt 4: ch.

12. -------------- K takes P [99]

Kt to Q 2 13. --------- Q to B 3

R to Kt sq.: ch.

14. ---------------- K to R 5



P to Q B 3 15. --------------- P to Q R 4[100]

B to Kt 5: ch.

16. -------------- K to R 6

Kt to B 4: ch.

17. -------------- K takes P

R to Kt 2: ch.

18. -------------- K to R 8

Castles: checkm.

19. ----------------

This variation has been selected to ill.u.s.trate mate being given by castling.

THREE KNIGHTS' GAME.

The _Three Knights' Game_ is brought about if, after 1. P to K 4, P to K 4; 2. Kt to K B 3, Kt to Q B 3, White plays 3. Kt to B 3, The following is an example:

{384}

WHITE. BLACK.

1. P to K 4 1. P to K 4 2. Kt to K B 3 2. Kt to Q B 3 3. Kt to B 3 3. B to Kt 5 4. B to Kt 5 4. K Kt to K 2 5. P to Q 4 5. P takes P 6. Kt takes P 6. Castles

Even game.

FOUR KNIGHTS' GAME.

If Black moves 3. ... Kt to B 3, the previous moves being the same as in the Three Knights' Game, it is called the _Four Knights' Game_. It is convertible into a Ruy Lopez, if White plays 4. B to Kt 5; and into a Double Ruy Lopez, if Black replies 4. ... B to Kt 5.

WHITE. BLACK.

1. P to K 4 1. P to K 4 2. Kt to Q B 3 2. Kt to K B 3 3. Kt to B 3 3. Kt to B 3 4. B to Kt 5 4. B to Kt 5 5. Castles 5. Castles 6. Kt to Q 5 6. Kt takes Kt 7. P takes Kt 7. P to K 5 8. P takes Kt 8. P takes Kt 9. Q takes P

If White had played 9. P takes Q P, Black's best reply would have been 9.

... P takes P, attacking the Rook; if 9. P takes Kt P, Black replies 9. ...

B takes Kt P, with a promising attack.

... 9. Q P takes P 10. B to K 2 10. B to Q 3

Even game.

{385}

THE VIENNA OPENING.

If, after 1. P to K 4, P to K 4, White plays 2. Kt to Q B 3, the _Vienna Opening_ is the result. The Q Kt does not act immediately, but rather seems to relinquish the advantage of the first move; but this is only apparently so. For in all Openings the Q Kt plays an important role, and, having this piece in play, White soon resumes the attack, and with increased vigour in certain variations.

The defences for Black are--2. ... B to B 4; 2. ... B to Kt 5; 2. ... Kt to Q B 3; 2. ... Kt to K B 3. The latter yields the most satisfactory results.

2. ... Kt to Q B 3 may lead to the Steinitz Gambit, a difficult game for both sides; whilst 2. ... B to Kt 5 is the least satisfactory variation of all.

WHITE. BLACK.

1. P to K 4 1. P to K 4 2. Kt to Q B 3 2. Kt to K B 3 3. P to B 4 3. P to Q 4 (best)

In this variation it is not advisable to take the offered Gambit p.a.w.n, though Black might have done so if he had played 2. ... Kt to Q B 3 instead of 2. ... Kt to K B 3.

4. B P takes P 4. Kt takes P 5. Q to B 3 5. Kt to Q B 3 6. B to Kt 5 ...

If 6. Kt takes Kt, Black would win with 6. ... Kt to Q 5; 7. Q to Q 3 (best), P takes Kt; 8. Q takes P, B to K B 4, to be followed by Kt takes P: ch. &c.

{386}

... 6. Kt takes Kt 7. Kt P takes Kt (!) 7. B to K 2 8. P to Q 4 8. B to K 3 9. Kt to K 2 9. Castles 10. Castles With a very good game.

SECOND VARIATION. THIRD VARIATION.

P to K 4 P to K 4 1. -------- 1. -------- P to K 4 P to K 4

Kt to Q B 3 Kt to Q B 3 2. ----------- 2. ----------- B to B 4 Kt to Q B 3

P to B 4 P to K Kt 3 3. -------- 3. ----------- P to Q 3 B to B 4

Kt to B 3 B to Kt 2 4. ----------- 4. --------- Kt to K B 3 P to Q 3

B to B 4 Kt to R 4 5. --------- 5. --------- Kt to B 3 B to Kt 3

P to Q 3 Kt takes B 6. ----------- 6. ------------ B to K Kt 5 R P takes Kt

Kt to Q R 4 Kt to K 2 7. ----------- 7. --------- B to Kt 3 P to B 4

Kt takes B P to Q 3 8. ------------ 8. --------- R P takes Kt Kt to B 3

Even game. Even game.

THE STEINITZ GAMBIT.

This gambit is an offshoot of the Vienna Opening. It leads to a very difficult game, and the student will be well advised to avoid it. It is, however, desirable that he should know the moves of the Opening. {387}

WHITE. BLACK.

1. P to K 4 1. P to K 4 2. Kt to Q B 3 2. Kt to Q B 3 3. P to B 4 3. P takes P 4. P to Q 4 ...

This const.i.tutes the Steinitz Gambit. The White King becomes exposed to a violent attack; but if the attack fails, White is able to exchange pieces, and so obtain a superior End game, his King (an essential factor in the ending) being in better play than the Black King.

Please click Like and leave more comments to support and keep us alive.

RECENTLY UPDATED MANGA

Hoyle's Games Modernized Part 49 summary

You're reading Hoyle's Games Modernized. This manga has been translated by Updating. Author(s): Louis Hoffmann. Already has 653 views.

It's great if you read and follow any novel on our website. We promise you that we'll bring you the latest, hottest novel everyday and FREE.

BestLightNovel.com is a most smartest website for reading manga online, it can automatic resize images to fit your pc screen, even on your mobile. Experience now by using your smartphone and access to BestLightNovel.com