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One thing stood between the Dragon Highlord and victory in Solamnia. That "thing" (as the Highlord often referred to it) was the Tower of the High Clerist. Built long ago by Vinas Solamnus, founder of the Knights, in the only pa.s.s through the snow-capped, cloud-shrouded Vingaard Mountains, the Tower protected Palanthas, capital city of Solamnia, and the harbor known as the Gates of Paladine. Let the Tower fall, and Palanthas would belong to the dragonarmies. It was a soft city-a city of wealth and beauty, a city that had turned its back upon the world to gaze with admiring eyes into its own mirror.
With Palanthas in her hands and the harbor under her control, the Highlord could easily starve the rest of Solamnia into submission and then wipe out the troublesome Knights.
The Dragon Highlord, called the Dark Lady by her troops, was not in camp this day. She was gone on secret business to the east. But she had left loyal and able commanders behind her, commanders who would do anything to win her favor.
Of all the Dragon Highlords, the Dark Lady was known to sit highest in the regard of her Dark Queen. And so the troops of draconians, goblins, hobgoblins, ogres, and humans sat around their campfires, staring at the Tower with hungry eyes, longing to attack and earn her commendation.
The Tower was defended by a large garrison of Knights of Solamnia who had marched out from Palanthas only a few weeks ago. Legend recalled that the Tower had never fallen while men of faith held it, dedicated as it was to the High Clerist-that position which, second only to the Grand Master, was most revered in the Knighthood.
The clerics of Paladine had lived in the High Clerist's Tower during the Age of Dreams. Here young knights had come for their religious training and indoctrination. There were still many traces of the clerics' presence left behind.
It wasn't only fear of the legend that forced the dragonarmies to sit idle. It didn't take a legend to tell their commanders that taking this tower was going to be costly.
"Time is in our favor," stated the Dark Lady before she left. "Our spies tell us the knights have received little help from Palanthas. We've cut off their supplies from Vingaard Keep to the east. Let them sit in their tower and starve. Sooner or later their impatience and their stomachs will cause them to make a mistake. When they do, we will be ready."
"We could take it with a flight of dragons," muttered a young commander. His name was Bakaris, and his bravery in battle and his handsome face had done much to advance him in the Dark Lady's favor. She eyed him speculatively, however, as she prepared to mount her blue dragon, Skie.
"Perhaps not," she said coolly. "You've heard the reports of the discovery of the ancient weapon-the dragonlance?"
"Bah! Children's stories!" The young commander laughed as he a.s.sisted her onto Skie's back. The blue dragon stood glaring at the handsome commander with fierce, fiery eyes.
"Never discount children's stories," the Dark Lady said, "for these were the same tales that were told of dragons." She shrugged. "Do not worry, my pet. If my mission to capture the Green Gemstone Man is successful, we will not need to attack the Tower, for its destruction will be a.s.sured. If not, perhaps I will bring you that flight of dragons you ask for."
With that, the giant blue lifted his wings and sailed off toward the east, heading for a small and wretched town called Flotsam on the Blood Sea of Istar.
And so the dragonarmies waited, warm and comfortable around their fires, while-as the Dark Lady had predicted-the knights in their Tower starved. But far worse than the lack of food was the bitter dissension within their own ranks.
The young knights under Sturm Brightblade's command had grown to revere their disgraced leader during the hard months that followed their departure from Sancrist. Although melancholy and often aloof, Sturm's honesty and integrity won him his men's respect and admiration. It was a costly victory, causing Sturm a great deal of suffering at Derek's hands. A less n.o.ble man might have turned a blind eye to Derek's political maneuvers, or at least kept his mouth shut (as did Lord Alfred), but Sturm spoke out against Derek constantly-even though he knew it worsened his own cause with the powerful knight.
It was Derek who had completely alienated the people of Palanthas. Already distrustful, filled with old hatreds and bitterness, the people of the beautiful, quiet city were alarmed and angered by Derek's threats when they refused to allow the Knights to garrison the city. It was only through Sturm's patient negotiations that the knights received any supplies at all.
The situation did not improve when the knights reached the High Clerist's Tower. The disruption among the knights lowered the morale of the footmen, already suffering from a lack of food. Soon the Tower itself became an armed camp-the majority of knights who favored Derek were now openly opposed by those siding with Lord Gunthar, led by Sturm. It was only because of the knights' strict obedience to the Measure that fights within the Tower itself had not yet broken out. But the demoralizing sight of the dragonarmies camped nearby, as well as the lack of food, led to frayed tempers and taut nerves.
Too late, Lord Alfred realized their danger. He bitterly regretted his own folly in supporting Derek, for he could see clearly now that Derek Crownguard was going insane.
The madness grew on him daily; Derek's l.u.s.t for power ate away at him and deprived him of his reason. But Lord Alfred was powerless to act. So locked into their rigid structure were the knights that it would take-according to the Measure-months of Knights Councils to strip Derek of his rank.
News of Sturm's vindication struck this dry and crackling forest like a bolt of lightning. As Gunthar had foreseen, this completely shattered Derek's hopes. What Gunthar had not foreseen was that this would sever Derek's tenuous hold on sanity.
On the morning following the storm, the eyes of the guards turned for a moment from their vigilance over the dragonarmies to look down into the courtyard of the Tower of the High Clerist. The sun filled the gray sky with a chill, pale light that was reflected in the coldly gleaming armor of the Knights of Solamnia as they a.s.sembled in the solemn ceremony awarding knighthood.
Above them, the flags with the Knight's Crest seemed frozen upon the battlements, hanging lifeless in the still, cold air. Then a trumpet's pure notes split the air, stirring the blood. At that clarion call, the knights lifted their heads proudly and marched into the courtyard.
Lord Alfred stood in the center of a circle of knights. Dressed in his battle armor, his red cape fluttering from his shoulders, he held an antique sword in an old, battered scabbard. The kingfisher, the rose, and the crown-ancient symbols of the Knighthood-were entwined upon the scabbard. The lord cast a swift, hopeful gaze around the a.s.sembly, but then lowered his eyes, shaking his head.
Lord Alfred's worst fears were realized. He had hoped bleakly that this ceremony might reunite the knights. But it was having the opposite effect. There were great gaps in the Sacred Circle, gaps that the knights in attendance stared at uncomfortably. Derek and his entire command were absent.
The trumpet call sounded twice more, then silence fell upon the a.s.sembled knights. Sturm Brightblade, dressed in long, white robes, stepped out of the Chapel of the High Clerist where he had spent the night in solemn prayer and meditation as prescribed by the Measure. Accompanying him was an unusual Guard of Honor.
Beside Sturm walked an elven woman, her beauty s.h.i.+ning in the bleakness of the day like the sun dawning in the spring. Behind her walked an old dwarf, the sunlight bright on his white hair and beard. Next to the dwarf came a kender dressed in bright blue leggings.
The circle of knights opened to admit Sturm and his escorts. They came to a halt before Lord Alfred. Laurana, holding his helm in her hands, stood on his right. Flint, carrying his s.h.i.+eld, stood on his left, and after a poke in the ribs from the dwarf-Ta.s.slehoff hurried forward with the knight's spurs.
Sturm bowed his head. His long hair, already streaked with gray though he was only in his early thirties, fell about his shoulders. He stood a moment in silent prayer, then, at a sign from Lord Alfred, fell reverently to his knees.
"Sturm Brightblade," Lord Alfred declared solemnly, opening a sheet of paper, "the Knights Council, on hearing testimony given by Lauralanthalasa of the royal family of Qualinesti and further testimony by Flint Fireforge, hill dwarf of Solace towns.h.i.+p, has granted you Vindication from the charges brought against you. In recognition of your deeds of bravery and courage as related by these witnesses, you are hereby declared a Knight of Solamnia." Lord Alfred's voices softened as he looked down upon the knight. Tears streamed unchecked down Sturm's gaunt cheeks. "You have spent the night in prayer, Sturm Brightblade," Alfred said quietly. "Do you consider yourself worthy of this great honor?"
"No, my lord," Sturm answered, according to ancient ritual, "but I most humbly accept it and vow that I shall devote my life to making myself worthy." The knight lifted his eyes to the sky. "With Paladine's help," he said softly, "I shall do so."
Lord Alfred had been through many such ceremonies, but he could not recall such fervent dedication in a man's face.
"I wish Tanis were here," Flint muttered gruffly to Laurana, who only nodded briefly.
She stood tall and straight, wearing armor specially made for her in Palanthas at Lord Gunthar's command. Her honey-colored hair streamed from beneath a silver helm. Intricate gold designs glinted on her breastplate, her soft black leather skirt-slit up the side to allow freedom of movement-brushed the tips of her boots. Her face was pale and grim, for the situation in Palanthas and in the Tower itself was dark and seemingly without hope.
She could have returned to Sancrist. She had been ordered to, in fact. Lord Gunthar had received a secret communique from Lord Alfred relating the desperate straits the knights were in, and he had sent Laurana orders to cut short her stay.
But she had chosen to remain, at least for a while. The people of Palanthas had received her politely-she was, after all, of royal blood and they were charmed with her beauty. They were also quite interested in the dragonlance and asked for one to exhibit in their museum. But when Laurana mentioned the dragonarmies, they only shrugged and smiled.
Then Laurana found out from a messenger what was happening in the High Clerist's Tower. The knights were under siege. A dragonarmy numbering in the thousands waited upon the field. The knights needed the dragonlances, Laurana decided, and there was no one but her to take the lances to the knights and teach them their use. She ignored Lord Gunthar's command to return to Sancrist.
The journey from Palanthas to the Tower was nightmarish. Laurana started out accompanying two wagons filled with meager supplies and the precious dragonlances. The first wagon bogged down in snow only a few miles outside of the city. Its contents were redistributed between the few knights riding escort, Laurana and her party, and the second wagon. It, too, foundered. Time and again they dug it out of the snow drifts until, finally, it was mired fast. Loading the food and the lances onto their horses, the knights and Laurana, Flint, and Tas walked the rest of the way. Theirs was the last group to make it through. After the storm of last night, Laurana knew, as did everyone in the Tower, no more supplies would be coming. The road to Palanthas was now impa.s.sable.
Even by strictest rationing, the knights and their footmen had food enough for only a few days. The dragonarmies seemed prepared to wait for the rest of the winter.
The dragonlances were taken from the weary horses who had borne them and, by Derek's orders, were stacked in the courtyard. A few of the knights looked at them curiously, then ignored them. The lances seemed clumsy, unwieldy weapons.
When Laurana timidly offered to instruct the knights in the use of the lances, Derek snorted in derision. Lord Alfred stared out the window at the campfires burning on the horizon. Laurana turned to Sturm to see her fears confirmed.
"Laurana," he said gently, taking her cold hand in his, "I don't think the Highlord will even bother to send dragons. If we cannot reopen the supply lines, the Tower will fall because there will be only the dead left to defend it."
So the dragonlances lay in the courtyard, unused, forgotten, their bright silver buried beneath the snow.
11.
A kender's curiosity.
The Knights ride forth.
Sturm and Flint walked the battlements the night of Sturm's knighting, reminiscing.
"A well of pure silver-s.h.i.+ning like a jewel-within the heart of the Dragon Mountain," Flint said, awe his voice. "And it was from that silver Theros forged the dragonlances."
"I should have liked-above all things-to have seen Huma's Tomb," Sturm said quietly. Staring out at the campfires on the horizon, he stopped, resting his hand on the ancient stone wall. Torchlight from a nearby window shone on his thin face.
"You will," said the dwarf. "When this is finished, we'll go back. Tas drew a map, not that it's likely to be any good-"
As he grumbled on about Tas, Flint studied his other old friend with concern. The knight's face was grave and melancholy-not unusual for Sturm. But there was something new, a calmness about him that came not from serenity, but from despair.
"We'll go there together," he continued, trying to forget about his hunger. "You and Tanis and I. And the kender, too, I suppose, plus Caramon and Raistlin. I never thought I'd miss that skinny mage, but a magic-user might be handy now. It's just as well Caramon's not here. Can you imagine the bellyaching we'd hear about missing a couple of meals?"
Sturm smiled absently, his thoughts far away. When he spoke, it was obvious he hadn't heard a word the dwarf said.
"Flint," he began, his voice soft and subdued, "we need only one day of warm weather to open the road. When that day comes, take Laurana and Tas and leave. Promise me."
"We should all leave if you ask me!" the dwarf snapped. "Pull the knights back to Palanthas. We could hold that town against even dragons, I'll wager. Its buildings are good solid stone. Not like this place!" The dwarf glanced around the human-built Tower with scorn. "Palanthas could be defended."
Sturm shook his head. "The people won't allow it. They care only for their beautiful city. As long as they think it can be saved, they won't fight. No, we must make our stand here."
"You don't have a chance," Flint argued.
"Yes, we do," Sturm replied, "if we can just hold out until the supply lines can be firmly established. We've got enough manpower. That's why the dragonarmies haven't attacked-"
"There's another way," came a voice.
Sturm and Flint turned. The torchlight fell on a gaunt face, and Sturm's expression hardened.
"What way is that, Lord Derek?" Sturm asked with deliberate politeness.
"You and Gunthar believe you have defeated me," Derek said, ignoring the question. His voice was soft and shaking with hatred as he stared at Sturm. "But you haven't! By one heroic act, I will have the Knights in my palm"-Derek held out his mailed hand, the armor flas.h.i.+ng in the firelight-"and you and Gunthar will be finished!" Slowly, he clenched his fist.
"I was under the impression our war was out there, with the dragonarmies," Sturm said.
"Don't give me that self-righteous twaddle!" Derek snarled. "Enjoy your knighthood, Brightblade. You paid enough for it. What did you promise the elfwoman in return for her lies? Marriage? Make a respectable woman of her?"
"I cannot fight you-according to the Measure-but I do not have to listen to you insult a woman who is as good as she is courageous," Sturm said, turning upon his heel to leave.
"Don't you ever walk away from me!" Derek cried. Leaping forward, he grabbed Sturm's shoulder. Sturm whirled in anger, his hand on his sword. Derek reached for his weapon as well, and it seemed for a moment that the Measure might be forgotten. But Flint laid a restraining hand on his friend. Sturm drew a deep breath and lifted his hand away from the hilt.
"Say what you have to say, Derek!" Sturm's voice quivered.
"You're finished, Brightblade. Tomorrow I'm leading the knights onto the field. No more skulking in this miserable rock prison. By tomorrow night, my name will be legend!"
Flint looked up at Sturm in alarm. The knight's face had drained of blood. "Derek," Sturm said softly, "you're mad! There are thousands of them! They'll cut you to ribbons!"
"Yes, that's what you'd like to see, isn't it?" Derek sneered. "Be ready at dawn, Brightblade."
That night, Ta.s.slehoff-cold, hungry, and bored-decided that the best way to take his mind off his stomach was to explore his surroundings. There are plenty of places to hide things here, thought Tas. This is one of the strangest buildings I've ever seen.
The Tower of the High Clerist sat solidly against the west side of the Westgate Pa.s.s, the only canyon pa.s.s that crossed the Habbakuk Range of mountains separating eastern Solamnia from Palanthas. As the Dragon Highlord knew, anyone trying to reach Palanthas other than by this route would have to travel hundreds of miles around the mountains, or through the desert, or by sea. And s.h.i.+ps entering the Gates of Paladine were easy targets for the gnomes' fire-throwing catapults.
The High Clerist's Tower had been built during the Age of Might. Flint knew a lot about the architecture of this period-the dwarves having been instrumental in designing and building most of it. But they had not built or designed this Tower. In fact, Flint wondered who had-figuring the person must have been either drunk or insane.
An outer curtain wall of stone formed an octagon as the Tower's base. Each point of the octagonal wall was surmounted by a turret. Battlements ran along the top of the curtain wall between turrets. An inner octagonal wall formed the base of a series of towers and b.u.t.tresses that swept gracefully upward to the central Tower itself.
This was fairly standard design, but what puzzled the dwarf was the lack of internal defense points. Three great steel doors breached the outer wall, instead of one door-as would seem most reasonable, since three doors took an incredible number of men to defend. Each door opened into a narrow courtyard at the far end of which stood a portcullis leading directly into a huge hallway. Each of these three hallways met in the heart of the Tower itself!
"Might as well invite the enemy inside for tea!" the dwarf had grumbled. "Stupidest way to build a fortress I ever saw."
No one entered the Tower. To the knights, it was inviolate. The only one who could enter the Tower was the High Clerist himself, and since there was no High Clerist, the knights would defend the Tower walls with their lives, but not one of them could set foot in its sacred halls.
Originally the Tower had merely guarded the pa.s.s, not blocked it. But the Palanthians had later built an addition to the main structure that sealed off the pa.s.s. It was in this addition that the knights and the footmen were living. No one even thought of entering the Tower itself.
No one except Ta.s.slehoff.
Driven by his insatiable curiosity and his gnawing hunger, the kender made his way along the top of the outer wall. The knights on guard duty eyed him warily, gripping their swords in one hand, their purses in the other. But they relaxed as soon as he pa.s.sed, and Tas was able to slip down the steps and into the central courtyard.
Only shadows walked down here. No torches burned, no guard was posted. Broad steps led up to the steel portcullis. Tas padded up the stairs toward the great, yawning archway and peered eagerly through the bars. Nothing. He sighed. The darkness beyond was so intense he might have been staring into the Abyss itself.
Frustrated, he pushed up on the portcullis, more out of habit than hope, for only Caramon or ten knights would have the strength necessary to raise it.
To the kender's astonishment, the portcullis began to rise, making the most G.o.d-awful screeching! Grabbing for it, Tas dragged it slowly to a halt. The kender looked fearfully up at the battlements, expecting to see the entire garrison thundering down to capture him. But apparently the knights were listening only to the growlings of their empty stomachs.
Tas turned back to the portcullis. There was a small s.p.a.ce open between the sharp iron spikes and the stone work, a s.p.a.ce just big enough for a kender. Tas didn't waste any time or stop to consider the consequences. Flattening himself, he wriggled beneath the spikes.
He found himself in a large, wide hall, nearly fifty feet across. He could see just a short distance. There were old torches on the wall, however. After a few jumps, Tas reached one and lit it from Flint's tinder box he found in his pouch.
Now Tas could see the gigantic hall clearly. It ran straight ahead, right into the heart of the Tower. Strange columns ranged along either side, like jagged teeth. Peering behind one, he saw nothing but an alcove.
The hall itself was empty. Disappointed, Tas continued walking down it, hoping to find something interesting. He came to a second portcullis, already raised, much to his chagrin. "Anything easy is more trouble than it's worth," was an old kender saying. Tas walked beneath that portcullis into a second hallway, narrower than the first-only about ten feet wide-but with the same strange, toothlike columns on either side.
Why build a tower so easy to enter? Tas wondered. The outer wall was formidable, but once past that, five drunken dwarves could take this place. Tas peered up. And why so huge? The main hall was thirty feet high!
Perhaps the knights back in those days had been giants, the kender speculated with interest as he crept down the hall, peering into open doors and poking into corners.
At the end of the second hallway, he found a third portcullis. This one was different from the other two, and as strange as the rest of the Tower. This portcullis had two halves, which slid together to join in the center. Oddest of all, there was a large hole cut right through the middle of the doors!
Crawling through this hole, Tas found himself in a smaller room. Across from him stood two huge steel doors. Pus.h.i.+ng on them casually, he was startled to find them locked. None of the portcullises had been locked. There was nothing to protect.
Well, at least here was something to keep him occupied and make him forget about his empty stomach. Climbing onto a stone bench, Tas stuck his torch into a wall sconce, then began to fumble through his pouches. He finally discovered the set of lock-picking devices that are a kender's birthright-"Why insult the door's purpose by locking it?" is a favorite kender expression.
Quickly Tas selected the proper tool and set to work. The lock was simple. There was a slight click, and Tas pocketed his tools with satisfaction as the door swung inward. The kender stood a moment, listening carefully. He could hear nothing. Peering inside, he could see nothing. Climbing up on the bench again, he retrieved his torch and crept carefully through the steel doors.
Holding his torch aloft, he found himself in a great, wide, circular room. Tas sighed. The great room was empty except for a dust-covered object that resembled an ancient fountain standing squarely in the center. This was the end of the corridor, too, for though there were two more sets of double doors leading out of the room, it was obvious to the kender that they only led back up the other two giant hallways. This was the heart of the Tower. This was the sacred place. This was what all the fuss was about.
Nothing.
Tas walked around a bit, s.h.i.+ning his torchlight here and there. Finally the disgruntled kender went to examine the fountain in the center of the room before leaving.
As Tas drew closer, he saw it wasn't a fountain at all, but the dust was so thick, he couldn't figure it out. It was about as tall as the kender, standing four feet off the ground. The round top was supported on a slender three-legged stand.
Tas inspected the object closely, then he took a deep breath and blew as hard as he could. Dust flew up his nose and he sneezed violently, nearly dropping the torch. For a moment he couldn't see a thing. Then the dust settled and he could see the object. His heart leaped into his throat.