Guild Wars_ Ghosts Of Ascalon - BestLightNovel.com
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Dougal could feel the sweat of exertion and fear run down his back. They were surrounded by charr, and he felt like a mouse among cats. The urge to bolt, to flee, was strong, and he was afraid it would overmatch his better judgment.
He looked at Riona and saw that she was staring ahead, the welt from Ember's strike still vivid on her face. She noticed Dougal looking at her and nodded. At the next rest break in the march, she leaned toward him.
"This commander is a slave driver," she said.
"Ember said the commander is Rytlock Brimstone," replied Dougal. "She's afraid of him. I don't blame her."
"You know about this Rytlock?" said Riona.
"Big-time charr hero," said Dougal, and one or two charr soldiers glanced toward them. He shut up until they looked away. "He was one of Destiny's Edge. Legendary adventurers. Captain Logan Thackeray was one of that group, along with the asura Snaff, the sylvari Caithe, and the norn Eir."
"Eir Stegalkin," said Gullik sternly. "She was a great hero, once." He stressed the word "was."
"So the slave driver hung out with us mere humans? Pitiful," said Riona, loud enough for a few charr heads to twist in her direction.
"The prisoner will be silent!" snapped Kranxx, and slapped Riona's haunch with the lightning rod. Dougal admired that Riona didn't strike out against the asura.
They marched through the heat of the day, reaching the base camp by the late afternoon. The beachside camp was on the sh.o.r.es of the lake dominating the Ascalon Basin, and was laid out with military precision, lines of tents arranged in grids. The troops were dismissed and returned to their a.s.signed quarters, leaving Ember and her prisoners alone. The charr stood there, waiting, and within a few moments the black-furred tribune stormed up.
"Doomforge!" snapped Rytlock Brimstone.
"Sir, yes, sir!" said Ember, snapping to attention. Riona stifled a laugh and Dougal scowled at her.
"You are a mystery. I don't like mysteries in my camp," Brimstone snarled. "You will take the furthest tent, down by the sh.o.r.e."
"Yes, sir!" Ember looked petrified.
Brimstone ignored her discomfort. "There is an empty supply skiff moored there. We are going to abandon it and report it scuttled. I want you out of here before tomorrow morning. We are heading east along the coast. Choose a different direction."
"Understood, sir!"
"Understand this," said Brimstone. "I don't want to see your face again. Dismissed!"
Ember executed a crisp salute and said, "Yes sir!" She motioned to Gullik to pull the humans down toward the far end of the tents.
"And, Doomforge ..." said Rytlock Brimstone.
"Yes, sir!"
"You have your grandmother's eyes," said the tribune, and managed what Dougal could only imagine was a smile.
"Thank you, sir!" said Ember, suddenly relaxing a fraction of an inch, and waving for the others to follow.
The selected tent had been newly erected a fair distance from the crisp lines and close to the abandoned skiff. Ember indicated to the others to step inside. "Get your rest, we'll leave once night has settled."
"He knows," said Kranxx, pulling off his rumpled hat and running his fingers through his hair. "He knows what we're doing."
"No," replied Ember. "That is, he knows I am up to something, and that Imperator Swordshadow is somehow involved. And that we are a mystery, and he hates mysteries. The sooner we sneak out, the sooner he will be relieved of thinking about what we're up to."
"And what did he mean about your grandmother's eyes?" said Riona.
"I thought it was obvious," said Ember, pausing at the entrance to the tent. "He knows my grandmother. You rest. You will need your energy." And then she was gone, leaving the others to make themselves comfortable as they saw fit. Dougal did not remove his chains, and Riona did not request it. They rested until dark.
For an abandoned skiff scheduled for scuttling the boat proved to be well stocked. A pair of heavy oars were set in m.u.f.fled locks near the stern, and a long steering pole was laid alongside a gunwale. Beneath the seats were a few tins of boiled meat.
The asura took the bow, the humans and Ember behind him. Gullik pushed off from sh.o.r.e and, nimbly for his size, settled in at the rowing bench. They rowed away from the camp on quiet oars. No one would admit to seeing them leave.
Once they were far enough from the sh.o.r.e that the charr campfires were hot red dots, Ember unlocked the manacles. Dougal wanted to throw them into the lake but instead handed them over to Gullik, who paused from his rowing long enough to stash them back in his satchel and return Riona's and Dougal's weapons to them.
The moon was already up when they left the camp, but the lake swallowed its light utterly. They rowed through the darkness, the horizon only obvious from where the stars ended and complete blackness began. Far to the north there was a faint glow, something throwing the moonlight back into the sky.
Riona and Dougal took turns at the bow of the boat with the pole, feeling in the darkness for the bottom and moving aside logs and lakeweed in their path. There was a splas.h.i.+ng off the port side, but when Dougal turned, all he could see was a flash of silver scales diving.
There was another light up ahead, this one the color of flames. As they closed, it resolved into two, then four, then a dozen different fires, all contained within great iron foundries.
"Irondock," said Ember, identifying the place. "It is one of our weapons foundries. It runs all day and night. Hang to the far bank."
Gullik proved to be a subtle and deft rower, and moved the shallow-drafted skiff to the left side of the lake and through a narrow pa.s.sage. Now they could hear the clanging of anvils and the roar of forges across the water, combined with the snarling shouts of the overseers.
The lake narrowed and they could see the docks, metal-shod boats bobbing at the quay. Then Gullik pa.s.sed them as well, and they were around a rock outcropping and turned back toward the north.
"You are making weapons," said Riona quietly.
"Aye," said Ember. "Even if there is peace with the humans and Ebonhawke, the legions have no end of enemies. Ghosts, Flame Legion, ogres, grawl ..."
"And dragons," added Dougal.
"And dragons," agreed Ember, although in the darkness Dougal could not see the look on the charr's face.
Now the glow to the north resolved itself more clearly. It was not a reflection of the racing moon but a brilliant radiance with its own source. As they cleared the channel and the terrain opened up to the north, Dougal could see it more fully and recognized it.
It was a single ray of brilliant white light reaching to the heavens, raised like a sword over the northern darkness. And like a blade it cut Dougal to the heart, for at its base was the center of the Foefire.
In its distant light, Dougal could see the faces of the others. Ember was familiar with the sight and was unimpressed, but Riona and Kranxx stared at the beacon on the horizon. Even Gullik, reliable rower that he had been, stopped his labors and stared at it, openmouthed, before recovering himself and resuming his regular strokes.
The lake was shallower now, and Dougal was touching bottom with his pole more often than not. Trees started to appear at the sh.o.r.es: long-limbed mangroves fluttering with bats and nightswallows. Finally the water became marsh, which became land solid enough to walk upon. Ember pointed to an outcropping on the northern sh.o.r.e, and Gullik pulled the boat up on the thick mud. Ember started up the bank, and the others followed, although Dougal now knew the land well.
The northern horizon had changed, limned by the power of the Foefire's heart. It was now an irregular shadow, angular and blocky. The remains of Ascalon City itself.
At the top of the bank was a broad road, and after waiting a few moments the group skittered across it, avoiding any charr patrols. Only when they were on the northern side of the road did Ember react and make for one of the low hills overlooking the city in shadows. They climbed to the top, where they came upon the petrified remains of several great poles that had stood, undisturbed, for two centuries.
"The Viewing Hill," said Dougal, knowing it from the tale. "This was where Fireburn watched the Foefire."
"Yes," said Ember, "and here I complete my task and my knowledge fails me. We're going to need your knowledge of the city, come morning."
"And until dawn?" asked Dougal.
"We wait," said the charr.
They were close enough to the city now that there was little danger of charr patrols, but still beyond the city walls, and there was little risk of ghosts. Dougal could see the spires of the broken towers of the city, dimly lit by the brilliance of the Foefire. It looked like a ghost city, the perfect home for the dead. About an hour after they arrived, a bank of clouds moved in from the west, capturing the moon and overtaking the skyblade of the Foefire. The light from the heart of the curse splashed against the bottom of the clouds.
Now that they stood on the edge of the city, the group was uneasy. Rest would be good, but this close, none were in the mood. Ember prowled the perimeter, watchful for charr patrols. Kranxx fiddled with things in his pack. Gullik sat on the southern end of the hill, facing away from the city itself, looking out over the roads and lake to the south. Only Riona seemed willing to rest, but she was seated, her helmet and sword laid to one side, as if she were waiting for something.
As for Dougal, he tried to relax, looking up at the pattern the Foefire's beacon made across the sky. But at last he had to give up, and sat up, looking at the city's crumbling edifices.
Kranxx cleared his throat. "You still have that ambient thaumaturgic construct?" the asura asked.
"The Golem's Eye?" Dougal nodded.
"Can I see it?" Kranxx said.
Dougal fished the stone from his pocket and gazed at it again. It was worth more than he might otherwise make in a year, but that did him little good at the moment. "Sure," he said, dropping it into the asura's hand. "Just make sure you take care of it."
"Oh," Kranxx said, "that I can promise you. I had to leave most of my tools back in Ebonhawke, but I brought a matrixulator. I could recalibrate it into a recharging device, given sufficient sympathetic energy."
Dougal blinked at the asura, realizing for the first time what Kranxx had given up to come along. For most of the trip, he had thought the asura was concerned with his own skin. Now it was clear he had left behind his lab and his projects, which for an asura were as important as his life.
"Why don't you hold on to it," said Dougal, "and see if you can figure it out."
The asura's eyes opened wide and his long ears perked up. "Hang on!" he said, and ran back to his pack, rooted around in it a bit, then came back with one of his bottles, a red syrup oozing down its sides. "Here. Use this if you're injured. It's a good batch. I think."
Dougal smiled and put the untested potion in his pocket. "And if we don't find enough treasure in Ascalon City, that gem is yours. Buy yourself a new workshop."
Kranxx made a choking, gurgling noise and pulled out a device that looked like the product of a union between a violin and a crossbow. "Yes. Yes! You see, it is fully primed, but just needs some basic arcanic updates to handle the annual progression of the stars over the past two centuries!"
Dougal shook his head, understanding about one word in three. Which when dealing with the asura, was better than usual. He looked up and saw Gullik's broad back, his legs hanging over the southern-facing cliff.
"If you'll excuse me ..." said Dougal, standing up.
The asura looked almost disappointed. "You don't want to hear me explain how it works?"
"Later, perhaps," Dougal said. "I owe Gullik a story."
Dougal walked over to where Gullik was sitting, crossing paths with the patrolling charr. Ember just nodded at him and continued on her rounds. The human sat down next to the norn, looked out over the quiet emptiness south of the city, and coughed softly.
"I first met Gyda ..." said Dougal, and noticed that Gullik flinched at the name. He started again. "I first met Gyda Oddsdottir in a second-story room in a tavern in Divinity's Reach. We had both been hired by Clagg, who you've met. And let me say that Clagg was the type of asura who would only be brave if he was backed up by a large golem or a norn. Clagg had both, and the norn was your powerful cousin, so you can imagine he was insufferable."
Gullik let out a chuckle, and Dougal continued. He spoke of their adventures beneath Divinity's Reach, of finding Blimm's tomb, and of the final battle with the skeletal tomb guardian. He did not mention Gyda's bullying or threats, and once or twice, when he spoke of her kind nature, Gullik gave him a sidewise glance and a smile. For the most part, he told the truth, but it was the truth you would speak about the dead for the benefit of the living.
When he had finished, Gullik clapped Dougal on the shoulder. By that time the sky was lightening to the east, although its rise would be obscured by the gathering clouds. It would be an overcast and gray day in the dead city.
The slow, colorless dawn revealed a city of tombstones. Its outer walls were broken apart like a jumble of loose teeth, and its spires and structures were canted, their windows and doors shattered and empty. Dougal could make out the sites from his map and his earlier visit. There was the Sunrise Tower of the palace, its spire rising above all others. The royal treasury was within the palace complex. There had been a central tower, but that had fallen, taking King Adelbern and his curse with it. There was the hall of records, now roofless, its contents rotted by time and weather.
And there was the central plaza, where he had to shoot Jervis. His heart sank at the sight. The others came up behind him, but for the longest moment, no one spoke.
"It's a wreck," Riona said. "A horrible, terrible ruin. I-I knew the stories, of course, but I never ..."
"It's worse on the inside," said Dougal.
"So," Ember said, looking to Dougal, "what is our plan of attack?"
Dougal turned to look at the other four. All were armed and waiting for him. There was no question of turning back now, even if they wanted to. They had paid too high a price to get this far.
"This way," said Dougal, although as he spoke he felt he was condemning all of them to their deaths.
Dougal led the others down to the city's crumbling outer wall and followed it around to the right, away from the gaping maw of the main gates. "This is how we entered the last time," he said.
"And we all know how well that went," said Kranxx.
"Why don't we march in through the front gates?" said Gullik.
"Every ghost in the city would come to meet us," Dougal said. "They're mostly mindless monsters, but they remember being charged with protecting that gate-and then watching it fall. They have watchers there. Nothing-and no one-ever gets through it." He pointed to a hole in the collapsed wall wide enough for even Gullik to fit through. "Besides," he said, "I've been this way before, so I know what to expect."
Riona looked at the wreckage of stone and mortar around her. "I never imaged it would be this bad."
"Steel yourself, then," Dougal said as he climbed over several feet of rubble to reach the back of an alley on the wall's other side. "There are worse things in here than ghosts."
"Bear's bones!" Gullik said. "What could be worse than an army of ghosts?"
Dougal led the team to the mouth of the alley, which opened up on a wide street that had once been a center of commerce in the city. As he reached the street, Dougal stepped back and waved his arms to present the scene to the others. "What's worse?" he said. "All the bodies from which they came."
The bones, armor, and weapons of the soldiers that had been fighting at the time of the Foefire littered the streets. Most of the skeletons lay there still intact, having had to endure only a couple of centuries of weather and sun. Unlike on other battlefields, birds and other animals refused to pick at the flesh here, the ghosts and the Foefire itself keeping them far away.
The first bodies lay at the mouth of the alley, and as Gullik brushed past one of them, it fell to pieces. The bones clattered and the armor clanged on the cobblestones, startling them all. Gullik cursed his clumsiness, then withdrew behind Dougal again.
"Nothing is holding those bodies together but memories," said Riona.
"Those memories are fading fast," said Dougal. He pointed at a small square that the street opened onto. "That's the way we're headed."
"And where are we going?" asked Ember.
"Ultimately, to the royal treasury, beneath the palace. Finding a way down once we reach it is another challenge. When Adelbern set off the Foefire, the buildings were s.h.i.+fted, and some of the lower stories were crushed by the upper. The king's chamber, atop the Sunrise Tower, was mostly unscathed. It should have some access."
"You say 'should' like you do not know," said Kranxx.
"We never got that far," said Dougal. "But then, we broke into the city at night."
Dougal crept up the street slowly, picking his way past the bodies and struggling to find a path that was wide enough that he could reasonably expect Gullik to be able to navigate it. Although Dougal was certain he'd given the norn plenty of room, Gullik still b.u.mped over an occasional body, sending bones, weapons, and armor clattering along the cobblestones.
Dougal hoped that the ghosts would not be as active now, with the sun still on the rise, as they might be at night. Due to the city's high walls and surrounding buildings, though, shadows would hold on to the night long into the day.
And despite the fact that they had previously encountered the ghosts at night, it did not mean they were afraid of the day. Or any less lethal.
Soon they reached the street that led to the main square. As they drew closer, Dougal grew more and more tense. At one point he noticed he was unconsciously holding his breath. He had to force himself to breathe.
It was then that he realized where he was. Intentionally or not, he had brought the others to the very place where he had last seen Vala and Dak alive. He had struggled so hard to blot it from his memories that he didn't recognize it at first. But when he saw a familiar set of armor lying on the street in the center of a large bloodstain that the years had not done enough to fade, it all came flooding back to him.
He knelt down next to the skeleton that had once been his friend, and he reached out to touch the front of the helmet it still wore. "Dak Turnbull," he said. "How did it all go so wrong?"