Almighty Video Game Designer - BestLightNovel.com
You’re reading novel Almighty Video Game Designer Chapter 298 online at BestLightNovel.com. Please use the follow button to get notification about the latest chapter next time when you visit BestLightNovel.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy
Chapter 298: Chapter 297-human-head dog
Sure enough, garen raised the great sword in his hand and rushed over, shouting,””Demacia!”
“F * ck!”
Jia Peng was dumbfounded. He had only just reached the blue BUFF, and was still a distance away from the top lane. Garen was in a bad state, with only half of his health left.
Obviously, after seeing the signal, Galen did not even look at where the Grand Swordmaster was and rushed over.
“Big brother, wait for me to go first!”
Jia Peng didn’t have time to type. After garen rushed up, he was smashed into the sky by the lava monster’s big move. Then, he was madly attacked by the opponent’s Blademaster. Even with his W-skill, he couldn’t withstand it.
By the time Jia Peng arrived, garen was already dead.
Fortunately, the two opposing heroes had no skills left, and their health was low. Jia Peng’s Blademaster activated Highlander and rushed over, raising his sword.
Alpha Strike!
The Grand Swordmaster’s figure turned into a stream of light, directly cutting the low HP stone golem. Although the Grand Swordmaster himself no longer had the red BUFF and the speed reduction effect, his movement speed was very fast. The two opposing heroes were also very far away from the defensive tower, so the stone golem fell very quickly.
…
After activating the Highlander skill, the Swordmaster’s skills would refresh when he killed. Therefore, the Swordmaster used Alpha Strike again and killed the enemy Swordmaster with a few slashes.
Blademaster Yi, who had activated his Highlander, was running around like a Mad Dog, leaving afterimages behind him. It looked extremely cool.
A deep system voice resounded throughout the arena.[Ma.s.sacre!]
“Sword Saint, why don’t you come in the morning?”
Master Yi was speechless.
Jia Peng didn’t know how to explain it, so he decided to just leave it at that. Since he’d already taken the head, the result was good.
……
Completing four kills without dying was [ma.s.sacre], completing eight kills without dying was [super G.o.d ma.s.sacre].
Chen Mo had been struggling with the system audio for quite some time. The main reason was that there were some words like “first blood” that sounded less impressive in Chinese, so in Chen Mo’s previous life, even the China Style game, Mobile Legends, still had English p.r.o.nunciations like “FIRST BLOOD” and “PENTA KILL”.
However, Chen Mo also considered that in his previous life, MOBA games were imported, and the players were already used to English audio, so they kept the English audio effects.
However, Chen Mo’s League of Legends was for Chinese players who had never played any MOBA games before. If there were too many English p.r.o.nunciations, the players would be confused.
After much thought, Chen Mo decided to use only “FISRT BLOOD,””DOUBLE KILL,””triple KILL,””QUADRA KILL” and “PENTA KILL”, and use Chinese for the rest.
The sound effects of the combo kill were changed to “ma.s.sacre,””unstoppable,””dominate the compet.i.tion,””G.o.d-level ma.s.sacre,” and “super-G.o.d ma.s.sacre.”
After the A-list voice actors shouted out these words in Chinese, it felt quite realistic and did not feel too out of place.
Of course, Chen Mo considered the fact that he would have to make an International Version in the future, and that some people might have other preferences, so he added an entire set of English voices, allowing the players to switch between them freely.
……
Wen Lingwei and Twisted Fate were fighting in the middle lane, neither of them could kill the other. They would go home when they were low on health, and after playing for more than 10 minutes, there was no kill count.
There weren’t many kills on the top and bottom lanes, and all of them were a.s.sists, all of which were taken by Jia Peng’s Blademaster.
Moreover, as the number of Grand Swordmaster kills increased, his equipment also became better and better. Soon, he completely crushed the computer with his equipment.
In the end, as long as Jia Peng saw a computer, he would immediately activate his Highlander and rush up, killing with a few slashes.
The sword Saint was not only fast at killing people, but he was also fast at destroying towers. The other four followed him and soon broke the crystal of the computer and won.
In the end, the Grand Swordmaster’s score was 13/0/4, and he had taken most of the kills.
“Wow, Jia Peng, you’re amazing!” Chang xiuya exclaimed.
Jia Peng scratched his head in embarra.s.sment,””That, luck, luck.”
“He’s a dog with a human head,”Wen Lingwei said.
Jia Peng coughed dryly,”ahem, I don’t like that. What do you mean a human-head dog? a head that was taken by skill, how could it be a human-head dog …”
At the end of the battle, Jia Peng was looking at his stats happily.
In Warcraft, there would be a calculation interface after a battle, and you could check the economic comparison between the two sides.
However, in League of Legends, the data was more abundant.
On the entire interface, there were three options: [scoreboard],[chart], and [overview].
In the scoreboard, you could check all the heroes ‘equipment, battle records, Summoner skills, and so on.
In the [chart], you could view various detailed data of the heroes, including damage output, healing amount, damage received, the number of minions or monsters killed, and so on. The damage could also be subdivided, including the (physical/magic/true) damage dealt to the heroes and the total damage dealt. In total damage, there was also damage to the defensive towers and strategic points (defensive towers, big and small dragons, etc.).
Moreover, all the data could be displayed in the form of a chart, and the length could be seen at a glance.
In the overview column, you could view the economic curve of both sides. You could see the distribution of heroes ‘kills on the map. After choosing a hero, you could also see the hero’s kill and death location on the map.
Through the final calculation interface, it was clear who carried and who was cheated.
After a battle, players only needed to look at two statistics to determine whether their carry points were good or not. One was the battle record, and the other was the amount of damage. Of course, the damage taken, the number of CS, and other data could also be used as an important standard to measure his performance.
Even those who had never experienced this game could roughly guess the entire process of the battle from the data and roughly see the key points of winning and losing.
In some games, the statistics were not detailed enough.
Some games, on the other hand, deliberately made the statistics less detailed for the sake of the players ‘feelings.
But this would have the opposite effect.
For the players who were cheated, they couldn’t see the data and didn’t know what they were doing wrong. They didn’t know how to improve and improve, and they would never grow and improve.
And the final result was likely to be that everyone felt that they played well, and then entered the stage of endless abuse, which would eventually make the whole game environment worse.
Of course, with these data, the person who cheated could also refuse to admit his mistake, but at least it would make the carry feel better. He could also post the battle results on his WeChat moments and add a sentence: “I can’t move this group of scammers!”