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Pawn Of Prophecy Part 2

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"You will never speak the name of Torak again. Neverl" she said. "This is important, Garion. Your safety depends on it. I want your promise."

"You don't have to get so angry about it," he said in an injured tone.

"Promise."

"All right, I promise. It was only a game."

"A very foolish one," Aunt Pol said. "You might have killed Rundorig."



"What about me?" Garion protested.

"You were never in any danger," she told him. "Now go to sleep."

And as he dozed fitfully, his head light from his injury and the strange, bitter drink his aunt had given him, he seemed to hear her deep, rich voice saying, "Garion, my Garion, you're too young yet." And later, rising from deep sleep as a fish rises toward the silvery surface of the water, he seemed to hear her call, "Father, I need you." Then he plunged again into a troubled sleep, haunted by a dark figure of a man on a black horse who watched his every movement with a cold animosity and something that hovered very near the edge of fear; and behind that dark figure he had always known to be there but had never overtly acknowledged, even to Aunt Pol, the maimed and ugly face he had briefly seen or imagined in the fight with Rundorig loomed darkly, like the hideous fruit of an unspeakable evil tree.

Chapter Two.

NOT LONG AFTER in the endless noon of Garion's boyhood, the storyteller appeared once again at the gate of Faldor's farm. The storyteller, who seemed not to have a proper name as other men do, was a thoroughly disreputable oid man. The knees of his hose were patched and his mismatched shoes were out at the toes. His long-sleeved woolen tunic was belted about the waist with a piece of rope, and his hood, a curious garment not normally worn in that part of Sendaria and one which Garion thought quite fine with its loosely fitting yoke covering shoulders, back and chest, was spotted and soiled with spilled food and drink. Only his full cloak seemed relatively new. The old storyteller's white hair was cropped quite close, as was his beard. His face was strong, with a kind of angularity to it, and his features provided no clue to his background. He did not resemble Arend nor Cherek, Algar nor Drasnian, Rivan nor Tolnedran, but seemed rather to derive from some racial stock long since forgotten. His eyes were a deep and merry blue, forever young and forever full of mischief.

The storyteller appeared from time to time at Faldor's farm and was always welcome. He was in truth a rootless vagabond who made his way in the world by telling stories. His stories were not always new, but there was in his telling of them a special kind of magic. His voice could roll like thunder or hush down into a zepherlike whisper. He could imitate the voices of a dozen men at once; whistle so like a bird that the birds themselves would come to him to hear what he had to say; and when he imitated the howl of a wolf, the sound could raise the hair on the backs of his listeners' necks and strike a chill into their hearts like the depths of a Drasnian winter. He could make the sound of rain and of wind and even, most miraculously, the sound of snow falling. His stories were filled with sounds that made them come alive, and through the sounds and the words with which he wove the tales, sight and smell and the very feel of strange times and places seemed also to come to life for his spellbound listeners.

All of this wonder he gave freely in exchange for a few meals, a few tankards of ale, and a warm spot in the hay barn in which to sleep. He roamed about the world seemingly as free of possessions as the birds.

Between the storyteller and Aunt Pol there seemed to be a sort of hidden recognition. She had always viewed his coming with a kind of wry acceptance, knowing, it seemed, that the ultimate treasures of her kitchen were not safe so long as he lurked in the vicinity. Loaves and cakes had a way of disappearing when he was around, and his quick knife, always ready, could neatly divest the most carefully prepared goose of a pair of drumsticks and a generous slab of breast meat with three swift slices when her back was turned. She called him "Old Wolf," and his appearance at the gate of Faldor's farm marked the resumption of a contest which had obviously been going on for years. He flattered her outrageously even as he stole from her. Offered cookies or dark brown bread, he would politely refuse and then steal half a plateful before the platter had moved out of his reach. Her beer pantry and wine cellar might as well have been delivered into his hands immediately upon his appearance at the gate. He seemed to delight in pilferage, and if she watched him with steely eye, he found quite easily a dozen confederates willing to sack her kitchen in exchange for a single story.

Lamentably, among his most able pupils was the boy Garion. Often, driven to distraction by the necessity of watching at once an old thief and a fledgling one, Aunt Pol would arm herself with a broom and drive them both from her kitchen with hard words and resounding blows. And the old storyteller, laughing, would flee with the boy to some secluded place where they would feast on the fruits of their pilferage and the old man, tasting frequently from a flagon of stolen wine or beer, would regale his student with stories out of the dim past.

The best stories, of course, were saved for the dining hall when, after the evening meal was over and the plates had been pushed back, the old man would rise from his place and carry his listeners off into a world of magical enchantment.

"Tell us of the beginnings, my old friend," Faldor, always pious, said one evening, "and of the G.o.ds."

"Of the beginnings and the G.o.ds," the old man mused. "A worthy subject, Faldor, but a dry and dusty one."

"I've noticed that you find all subjects dry and dusty, Old Wolf," Aunt Pol said, going to the barrel and drawing off a tankard of foamy beer for him.

He accepted the tankard with a stately bow. "It's one of the hazards of my profession, Mistress Pol," he explained. He drank deeply, then set the tankard aside. He lowered his head in thought for a moment, then looked directly, or so it seemed, at Garion. And then he did a strange thing which he had never before done when telling stories in Faldor's dining hall. He drew his cloak about him and rose to his full height.

"Behold," he said, his voice rich and sonorous, "at the beginning of days made the G.o.ds the world and the seas and the dry land also. And cast they the stars across the night sky and did set the sun and his wife, the moon, in the heavens to give light unto the world.

"And the G.o.ds caused the earth to bring forth the beasts, and the waters to bud with 6sh, and the skies to flower with birds.

"And they made men also, and divided men into Peoples.

"Now the G.o.ds were seven in number and were all equal, and their names were Belar, and Chaldan, and Nedra, and Issa, and Mara, and Aldur, and Torak."

Garion knew the story, of course; everyone in that part of Sendaria was familiar with it, since the story was of Alorn origin and the lands on three sides of Sendaria were Alorn kingdoms. Though the tale was familiar, however, he had never before heard it told in such a way. His mind soared as in his imagination the G.o.ds themselves strode the world in those dim, misty days when the world was first made, and a chill came over him at each mention of the forbidden name of Torak.

He listened intently as the storyteller described how each G.o.d selected a people---for Belar the Alorns, for Issa the Nyissans, for Chaldan the Arends, for Nedra the Tolnedrans, for Mara the Marags which are no more, and for Torak the Angaraks. And he heard how the G.o.d Aldur dwelt apart and considered the stars in his solitude, and how some very few men he accepted as pupils and disciples.

Garion glanced at the others who were listening. Their faces were rapt with attention. Durnik's eyes were wide, and old Cralto's hands were clasped on the table in front of him. Faldor's face was pale, and tears stood in his eyes. Aunt Pol stood at the rear of the room. Though it was not cold, she too had drawn her mantle about her and stood very straight, her eyes intent.

"And it came to pa.s.s," the storyteller continued, "that the G.o.d Aldur caused to be made a jewel in the shape of a globe, and behold, in the jewel was captured the light of certain stars that did glitter in the northern sky. And great was the enchantment upon the jewel which men called the Orb of Aldur, for with the Orb could Aldur see that which had been, that which was, and that which was yet to be."

Garion realized he was holding his breath, for he was now completely caught up in the story. He listened in wonder as Torak stole the Orb and the other G.o.ds made war on him. Torak used the Orb to sunder the earth and let in the sea to drown the land, until the Orb struck back against misuse by melting the left side of his face and destroying his left hand and eye.

The old man paused and drained his tankard. Aunt Pol, with her mantle still close about her, brought him another, her movements somehow stately and her eyes burning.

"I've never heard the story told so," Durnik said softly.

"It's The Book of Alorn. [1] It's only told in the presence of kings," Cralto said, just as softly. "I knew a man once who had heard it at the king's court at Sendar, and he remembered some of it. I've never heard it all before, though."

The story continued, recounting how Belgarath the Sorcerer led Cherek and his three sons to regain the Orb two thousand years later, and how the western lands were settled and guarded against the hosts of Torak. The G.o.ds removed from the world, leaving Riva to safeguard the Orb in his fortress on the Isle of the Winds. There he forged a great sword and set the Orb in its hilt. While the Orb remained there and the line of Riva sat on the throne, Torak could not prevail.

Then Belgarath sent his favorite daughter to Riva to be a mother to kings, while his other daughter remained with him and learned his art, for the mark of the sorcerers was upon her.

The old storyteller's voice was now very soft as his ancient tale drew to its close. "And between them," he said, "did Belgarath and his daughter, the Sorceress Polgara, set enchantments to keep watch against the coming of Torak. And some men say they shall abide against his coming even though it be until the very end of days, for it is phophesied that one day shall maimed Torak come against the kingdoms of the west to reclaim the Orb which he so dearly purchased, and battle shall be joined between Torak and the fruit of the line of Riva, and in that battle shall be decided the fate of the world."

And then the old man fell silent and let his mantle drop from about his shoulders, signifying that his story was at an end.

There was a long silence in the hall, broken only by a few faint cracks from the dying fire and the endless song of frogs and crickets in the summer night outside.

Finally Faldor cleared his throat and rose, his bench sc.r.a.ping loudly on the wooden floor. "You have done us much honor tonight, my old friend," he said, his voice thick with emotion. "This is an event we will remember all our lives. You have told us a kingly story, not usually wasted on ordinary people."

The old man grinned then, his blue eyes twinkling. "I haven't consorted with many kings of late, Faldor." He laughed. "They all seem to be too busy to listen to the old tales, and a story must be told from time to time if it is not to be lost-besides, who knows these days where a king might be hiding?"

They all laughed at that and began to push back their benches, for it was growing late and time for those who must be up with the first light of the sun to seek their beds.

"Will you carry a lantern for me to the place where I sleep, boy?" the storyteller asked Garion.

"Gladly," Garion said, jumping up and running into the kitchen. He fetched down a square gla.s.s lantern, lighted the candle inside it from one of the banked kitchen fires, and went back into the dining hall.

Faldor was speaking with the storyteller. As he turned away, Garion saw a strange look pa.s.s between the old man and Aunt Pol, who still stood at the back of the hall.

"Are we ready then, boy?" the old man asked as Garion came up to him.

"Whenever you are," Garion replied, and the two of them turned and left the hall.

"Why is the story unfinished?" Garion asked, bursting with curiosity. "Why did you stop before we found out what happened when Torak met the Rivan King?"

"That's another story," the old man explained.

"Will you tell it to me sometime?" Garion pressed.

The old man laughed. "Torak and the Rivan King have not as yet met," he said, "so I can't very well tell it, can I?-at least not until after their meeting."

"It's only a story," Garion objected. "Isn't it?"

"Is it?" The old man removed a flagon of wine from under his tunic and took a long drink. "Who is to say what is only a story and what is truth disguised as a story?"

"It's only a story," Garion said stubbornly, suddenly feeling very hardheaded and practical like any good Sendar."It can't really be true. Why, Belgarath the Sorcerer would be - would be I don't know how old - and people don't live that long."

"Seven thousand years," the old man said.

"What?"

"Belgarath the Sorcerer is seven thousand years old - perhaps a bit older."

"That's impossible," Garion said.

"Is it? How old are you?"

"Nine-next Erastide."

"And in nine years you've learned everything that's both possible and impossible? You're a remarkable boy, Garion."

Garion flushed. "Well," he said, somehow not quite so sure of himself, "the oldest man I ever heard of is old Weldrik over on Mildrin's farm. Durnik says he's over ninety and that he's the oldest man in the district."

"And it's a very big district, of course," the old man said solemnly.

"How old are you?" Garion asked, not wanting to give up.

"Old enough, boy," the old man said.

"It's still only a story," Garion insisted.

"Many good and solid men would say so," the old man told him, looking up at the stars, "good men who will live out their lives believing only in what they can see and touch. But there's a world beyond what we can see and touch, and that world lives by its own laws. What may be impossible in this very ordinary world is very possible there, and sometimes the boundaries between the two worlds disappear, and then who can say what is possible and impossible?"

"I think I'd rather live in the ordinary world," Garion said. "The other one sounds too complicated."

"We don't always have that choice, Garion," the storyteller told him. "Don't be too surprised if that other world someday chooses you to do something that must be done - some great and n.o.ble thing."

"Me?" Garion said incredulously.

"Stranger things have happened. Go to bed, boy. I think I'll look at the stars for a while. The stars and I are very old friends."

"The stars?" Garion asked, looking up involuntarily. "You're a very strange old man - if you don't mind my saying so."

"Indeed," the storyteller agreed. "Quite the strangest you'll likely meet."

"I like you all the same," Garion said quickly, not wanting to give offense.

"That's a comfort, boy," the old man said. "Now go to bed. Your Aunt Pol will be worried about you."

Later, as he slept, Garion's dreams were troubled. The dark figure of maimed Torak loomed in the shadows, and monstrous things pursued him across twisted landscapes where the possible and the impossible merged and joined as that other world reached out to claim him.

Chapter Three.

SOME FEW MORNINGS later, when Aunt Pol had begun to scowl at his continued lurking in her kitchen, the old man made excuse of some errand to the nearby village of Upper Gralt.

"Good," Aunt Pol said, somewhat ungraciously. "At least my pantries will be safe while you're gone."

He bowed mockingly, his eyes twinkling. "Do you need anything, Mistress Pol?" he asked. "Some trifling thing I might purchase for you - as long as I'm going anyway?"

Aunt Pol thought a moment. "Some of my spice pots are a bit low," she said, "and there's a Tolnedran spice merchant in Fennel Lane just south of the Town Tavern. I'm sure you'll have no trouble finding the tavern."

"The trip is likely to be dry," the old man admitted pleasantly. "And lonely, too. Ten leagues with no one to talk to is a long way."

"Talk to the birds," Aunt Pol suggested bluntly.

"Birds listen well enough," the old man said, "but their speech is repet.i.tious and quickly grows tiresome. Why don't I take the boy along for company?"

Garion held his breath.

"He's picking up enough bad habits on his own," Aunt Pol said tartly. "I'd prefer his not having expert instruction."

"Why, Mistress Pol," the old man objected, stealing a cruller almost absently, "you do me an injustice. Besides, a change will do the boy good - broaden his horizons, you might say."

"His horizons are quite broad enough, thank you," she said.

Garion's heart sank.

"Still," she continued, "at least I can count on him not to forget my spices altogether or to become so fuddled with ale that he confuses peppercorns with cloves or cinnamon with nutmeg. Very well, take the boy along; but mind, I don't want you taking him into any low or disreputable places."

"Mistress Pol!" the old man said, feigning shock. "Would I frequent such places?"

"I know you too well, Old Wolf," she said dryly. "You take to vice and corruption as naturally as a duck takes to a pond. If I hear that you've taken the boy into any unsavory place, you and I will have words."

"Then I'll have to make sure that you don't hear of anything like that, won't I?"

Aunt Pol gave him a hard look. "I'll see which spices I need," she said.

"And I'll borrow a horse and cart from Faldor," the old man said, stealing another cruller.

In a surprisingly short time, Garion and the old man were bouncing along the rutted road to Upper Gralt behind a fast-trotting horse. It was a bright summer morning, and there were a few dandelion-puff' clouds in the sky and deep blue shadows under the hedgerows. After a few hours, however, the sun became hot, and the jolting ride became tiresome.

"Are we almost there?" Garion asked for the third time.

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Pawn Of Prophecy Part 2 summary

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